On 28/11/2014 21:52, Peter Lieven wrote:
>> > +                alloc_pool_size += atomic_xchg(&release_pool_size, 0);
> I had alloc_pool_size = in my original Patch.
> It shouldn't make a difference, since alloc_pool_size should be 0
> when we reach this code piece. But if for some reason release_pool_size
> is inaccurate we add this error to alloc_pool_size again and again
> and eventually end up not adding coroutines to the thread local pool below
> altough it might be empty in the worst case.

Oops, this must come from a rebase.  Thanks for pointing it out.

Paolo

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