Handling of VNC audio messages results in printfs to the console. This is of no use to anyone in production, so should be using the normal VNC_DEBUG macro instead.
Signed-off-by: Daniel P. Berrange <berra...@redhat.com> --- ui/vnc.c | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/ui/vnc.c b/ui/vnc.c index 6f9b718..80dc63b 100644 --- a/ui/vnc.c +++ b/ui/vnc.c @@ -2400,34 +2400,34 @@ static int protocol_client_msg(VncState *vs, uint8_t *data, size_t len) case 4: vs->as.fmt = AUD_FMT_U32; break; case 5: vs->as.fmt = AUD_FMT_S32; break; default: - printf("Invalid audio format %d\n", read_u8(data, 4)); + VNC_DEBUG("Invalid audio format %d\n", read_u8(data, 4)); vnc_client_error(vs); break; } vs->as.nchannels = read_u8(data, 5); if (vs->as.nchannels != 1 && vs->as.nchannels != 2) { - printf("Invalid audio channel coount %d\n", - read_u8(data, 5)); + VNC_DEBUG("Invalid audio channel coount %d\n", + read_u8(data, 5)); vnc_client_error(vs); break; } vs->as.freq = read_u32(data, 6); break; default: - printf ("Invalid audio message %d\n", read_u8(data, 4)); + VNC_DEBUG("Invalid audio message %d\n", read_u8(data, 4)); vnc_client_error(vs); break; } break; default: - printf("Msg: %d\n", read_u16(data, 0)); + VNC_DEBUG("Msg: %d\n", read_u16(data, 0)); vnc_client_error(vs); break; } break; default: - printf("Msg: %d\n", data[0]); + VNC_DEBUG("Msg: %d\n", data[0]); vnc_client_error(vs); break; } -- 2.1.0