Functions to serialize / deserialize(restore) HBitmap. HBitmap should be saved to linear sequence of bits independently of endianness and bitmap array element (unsigned long) size. Therefore Little Endian is chosen.
These functions are appropriate for dirty bitmap migration, restoring the bitmap in several steps is available. To save performance, every step writes only the last level of the bitmap. All other levels are restored by hbitmap_deserialize_finish() as a last step of restoring. So, HBitmap is inconsistent while restoring. Reviewed-by: John Snow <js...@redhat.com> Signed-off-by: Vladimir Sementsov-Ogievskiy <vsement...@parallels.com> --- include/qemu/hbitmap.h | 59 ++++++++++++++++++++++++++++++ util/hbitmap.c | 98 ++++++++++++++++++++++++++++++++++++++++++++++++++ 2 files changed, 157 insertions(+) diff --git a/include/qemu/hbitmap.h b/include/qemu/hbitmap.h index f0a85f8..4c8e385 100644 --- a/include/qemu/hbitmap.h +++ b/include/qemu/hbitmap.h @@ -141,6 +141,65 @@ void hbitmap_reset(HBitmap *hb, uint64_t start, uint64_t count); bool hbitmap_get(const HBitmap *hb, uint64_t item); /** + * hbitmap_data_size: + * @hb: HBitmap to operate on. + * @count: Number of bits + * + * Return amount of bytes hbitmap_serialize_part needs + */ +uint64_t hbitmap_data_size(const HBitmap *hb, uint64_t count); + +/** + * hbitmap_serialize_part + * @hb: HBitmap to oprate on. + * @buf: Buffer to store serialized bitmap. + * @start: First bit to store. + * @count: Number of bits to store. + * + * Stores HBitmap data corresponding to given region. The format of saved data + * is linear sequence of bits, so it can be used by hbitmap_deserialize_part + * independently of endianness and size of HBitmap level array elements + */ +void hbitmap_serialize_part(const HBitmap *hb, uint8_t *buf, + uint64_t start, uint64_t count); + +/** + * hbitmap_deserialize_part + * @hb: HBitmap to operate on. + * @buf: Buffer to restore bitmap data from. + * @start: First bit to restore. + * @count: Number of bits to restore. + * + * Retores HBitmap data corresponding to given region. The format is the same + * as for hbitmap_serialize_part. + * + * ! The bitmap becomes inconsistent after this operation. + * hbitmap_serialize_finish should be called before using the bitmap after + * data restoring. + */ +void hbitmap_deserialize_part(HBitmap *hb, uint8_t *buf, + uint64_t start, uint64_t count); + +/** + * hbitmap_deserialize_zeroes + * @hb: HBitmap to operate on. + * @start: First bit to restore. + * @count: Number of bits to restore. + * + * Same as hbitmap_serialize_part, but fills the bitmap with zeroes. + */ +void hbitmap_deserialize_zeroes(HBitmap *hb, uint64_t start, uint64_t count); + +/** + * hbitmap_deserialize_finish + * @hb: HBitmap to operate on. + * + * Repair HBitmap after calling hbitmap_deserialize_data. Actually, all HBitmap + * layers are restored here. + */ +void hbitmap_deserialize_finish(HBitmap *hb); + +/** * hbitmap_free: * @hb: HBitmap to operate on. * diff --git a/util/hbitmap.c b/util/hbitmap.c index a10c7ae..46296bc 100644 --- a/util/hbitmap.c +++ b/util/hbitmap.c @@ -365,6 +365,104 @@ bool hbitmap_get(const HBitmap *hb, uint64_t item) return (hb->levels[HBITMAP_LEVELS - 1][pos >> BITS_PER_LEVEL] & bit) != 0; } +uint64_t hbitmap_data_size(const HBitmap *hb, uint64_t count) +{ + uint64_t size, gran; + + if (count == 0) { + return 0; + } + + gran = 1ll << hb->granularity; + size = (((gran + count - 2) >> hb->granularity) >> BITS_PER_LEVEL) + 1; + + return size * sizeof(unsigned long); +} + +void hbitmap_serialize_part(const HBitmap *hb, uint8_t *buf, + uint64_t start, uint64_t count) +{ + uint64_t i; + uint64_t last = start + count - 1; + unsigned long *out = (unsigned long *)buf; + + if (count == 0) { + return; + } + + start = (start >> hb->granularity) >> BITS_PER_LEVEL; + last = (last >> hb->granularity) >> BITS_PER_LEVEL; + count = last - start + 1; + + for (i = start; i <= last; ++i) { + unsigned long el = hb->levels[HBITMAP_LEVELS - 1][i]; + out[i - start] = + (BITS_PER_LONG == 32 ? cpu_to_le32(el) : cpu_to_le64(el)); + } +} + +void hbitmap_deserialize_part(HBitmap *hb, uint8_t *buf, + uint64_t start, uint64_t count) +{ + uint64_t i; + uint64_t last = start + count - 1; + unsigned long *in = (unsigned long *)buf; + + if (count == 0) { + return; + } + + start = (start >> hb->granularity) >> BITS_PER_LEVEL; + last = (last >> hb->granularity) >> BITS_PER_LEVEL; + count = last - start + 1; + + for (i = start; i <= last; ++i) { + hb->levels[HBITMAP_LEVELS - 1][i] = + (BITS_PER_LONG == 32 ? le32_to_cpu(in[i - start]) : + le64_to_cpu(in[i - start])); + } +} + +void hbitmap_deserialize_zeroes(HBitmap *hb, uint64_t start, uint64_t count) +{ + uint64_t last = start + count - 1; + + if (count == 0) { + return; + } + + start = (start >> hb->granularity) >> BITS_PER_LEVEL; + last = (last >> hb->granularity) >> BITS_PER_LEVEL; + count = last - start + 1; + + memset(hb->levels[HBITMAP_LEVELS - 1] + start, 0, + count * sizeof(unsigned long)); +} + +void hbitmap_deserialize_finish(HBitmap *bitmap) +{ + int64_t i, size, prev_size; + int lev; + + /* restore levels starting from penultimate to zero level, assuming + * that the last level is ok */ + size = MAX((bitmap->size + BITS_PER_LONG - 1) >> BITS_PER_LEVEL, 1); + for (lev = HBITMAP_LEVELS - 1; lev-- > 0; ) { + prev_size = size; + size = MAX((size + BITS_PER_LONG - 1) >> BITS_PER_LEVEL, 1); + memset(bitmap->levels[lev], 0, size * sizeof(unsigned long)); + + for (i = 0; i < prev_size; ++i) { + if (bitmap->levels[lev + 1][i]) { + bitmap->levels[lev][i >> BITS_PER_LEVEL] |= + 1 << (i & (BITS_PER_LONG - 1)); + } + } + } + + bitmap->levels[0][0] |= 1UL << (BITS_PER_LONG - 1); +} + void hbitmap_free(HBitmap *hb) { unsigned i; -- 1.9.1