On 24 August 2015 at 17:17, Richard Henderson <r...@twiddle.net> wrote: > Signed-off-by: Richard Henderson <r...@twiddle.net> > + if (dc->jmp.cond != TCG_COND_NEVER) { > + if (dc->jmp.cond == TCG_COND_ALWAYS) { > + tcg_gen_mov_i64(cpu_pc, dc->jmp.dest); > + } else { > + TCGv next = tcg_const_i64(dc->pc + TILEGX_BUNDLE_SIZE_IN_BYTES); > + tcg_gen_movcond_i64(dc->jmp.cond, cpu_pc, > + dc->jmp.val1, load_zero(dc), > + dc->jmp.dest, next); > + tcg_temp_free_i64(dc->jmp.val1); > + tcg_temp_free_i64(next); > + } > + tcg_temp_free_i64(dc->jmp.dest); > + tcg_gen_exit_tb(0); > + dc->exit_tb = true; > + }
Doing conditional branches with movcond to pc means we'll never be able to link TBs which end with conditional branches, right? thanks -- PMM