On 24 August 2015 at 17:17, Richard Henderson <r...@twiddle.net> wrote:
> Signed-off-by: Richard Henderson <r...@twiddle.net>
> +    if (dc->jmp.cond != TCG_COND_NEVER) {
> +        if (dc->jmp.cond == TCG_COND_ALWAYS) {
> +            tcg_gen_mov_i64(cpu_pc, dc->jmp.dest);
> +        } else {
> +            TCGv next = tcg_const_i64(dc->pc + TILEGX_BUNDLE_SIZE_IN_BYTES);
> +            tcg_gen_movcond_i64(dc->jmp.cond, cpu_pc,
> +                                dc->jmp.val1, load_zero(dc),
> +                                dc->jmp.dest, next);
> +            tcg_temp_free_i64(dc->jmp.val1);
> +            tcg_temp_free_i64(next);
> +        }
> +        tcg_temp_free_i64(dc->jmp.dest);
> +        tcg_gen_exit_tb(0);
> +        dc->exit_tb = true;
> +    }

Doing conditional branches with movcond to pc means we'll
never be able to link TBs which end with conditional branches,
right?

thanks
-- PMM

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