On Do, 2015-09-10 at 15:42 +0200, Marc-André Lureau wrote: > Hi > > On Thu, Sep 10, 2015 at 3:22 PM, Gerd Hoffmann <kra...@redhat.com> wrote: > >> > + glBindBuffer (GL_ARRAY_BUFFER, 0); > >> > + glBindVertexArray (0); > >> > + glDeleteBuffers (1, &buffer); > >> > + > >> > >> extra space before ( > > > > Fixed. > > > >> Is the unbinding necessary? > > > > Unbinding? Do you mam the DeleteBuffers? > > > > The glBind..(.., 0) > > I think they shouldn't be necessary unless you have some other gl > context sensitive code.
Just good style copied from sample code. Probably it's not really needed here. cheers, Gerd