+    if (sfmt.calc == TILEGX_F_CALC_CVT) {
+        if (sfmt.sign)
+            f.f = int32_to_float32(0 - sfmt.mantissa, fp_status);
+        else
+            f.f = uint32_to_float32(sfmt.mantissa, fp_status);
+    } else {

Formatting.

You really should know better by now.
I'm not even going to look at the rest.


r~


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