+ if (sfmt.calc == TILEGX_F_CALC_CVT) { + if (sfmt.sign) + f.f = int32_to_float32(0 - sfmt.mantissa, fp_status); + else + f.f = uint32_to_float32(sfmt.mantissa, fp_status); + } else {
Formatting. You really should know better by now. I'm not even going to look at the rest. r~