CCing Eric Blake and Gerd Hoffmann.

On Sat, Mar 26, 2016 at 11:27 AM, Pooja Dhannawat <dhannawatpoo...@gmail.com
> wrote:

> Removing support for DEPTH != 32 from blizzard template header
> and file that includes it, as macro DEPTH == 32 only used.
>
> Reviewed-by: Eric Blake <ebl...@redhat.com>
> Signed-off-by: Pooja Dhannawat <dhannawatpoo...@gmail.com>
> ---
>  hw/display/blizzard.c          | 41
> ++++-------------------------------------
>  hw/display/blizzard_template.h | 30 +-----------------------------
>  2 files changed, 5 insertions(+), 66 deletions(-)
>
> diff --git a/hw/display/blizzard.c b/hw/display/blizzard.c
> index c231960..5684e49 100644
> --- a/hw/display/blizzard.c
> +++ b/hw/display/blizzard.c
> @@ -925,14 +925,6 @@ static void blizzard_update_display(void *opaque)
>      s->my[1] = 0;
>  }
>
> -#define DEPTH 8
> -#include "blizzard_template.h"
> -#define DEPTH 15
> -#include "blizzard_template.h"
> -#define DEPTH 16
> -#include "blizzard_template.h"
> -#define DEPTH 24
> -#include "blizzard_template.h"
>  #define DEPTH 32
>  #include "blizzard_template.h"
>
> @@ -951,35 +943,10 @@ void *s1d13745_init(qemu_irq gpio_int)
>      s->con = graphic_console_init(NULL, 0, &blizzard_ops, s);
>      surface = qemu_console_surface(s->con);
>
> -    switch (surface_bits_per_pixel(surface)) {
> -    case 0:
> -        s->line_fn_tab[0] = s->line_fn_tab[1] =
> -                g_malloc0(sizeof(blizzard_fn_t) * 0x10);
> -        break;
> -    case 8:
> -        s->line_fn_tab[0] = blizzard_draw_fn_8;
> -        s->line_fn_tab[1] = blizzard_draw_fn_r_8;
> -        break;
> -    case 15:
> -        s->line_fn_tab[0] = blizzard_draw_fn_15;
> -        s->line_fn_tab[1] = blizzard_draw_fn_r_15;
> -        break;
> -    case 16:
> -        s->line_fn_tab[0] = blizzard_draw_fn_16;
> -        s->line_fn_tab[1] = blizzard_draw_fn_r_16;
> -        break;
> -    case 24:
> -        s->line_fn_tab[0] = blizzard_draw_fn_24;
> -        s->line_fn_tab[1] = blizzard_draw_fn_r_24;
> -        break;
> -    case 32:
> -        s->line_fn_tab[0] = blizzard_draw_fn_32;
> -        s->line_fn_tab[1] = blizzard_draw_fn_r_32;
> -        break;
> -    default:
> -        fprintf(stderr, "%s: Bad color depth\n", __FUNCTION__);
> -        exit(1);
> -    }
> +    assert(surface_bits_per_pixel(surface) == 32)
> +
> +    s->line_fn_tab[0] = blizzard_draw_fn_32;
> +    s->line_fn_tab[1] = blizzard_draw_fn_r_32;
>
>      blizzard_reset(s);
>
> diff --git a/hw/display/blizzard_template.h
> b/hw/display/blizzard_template.h
> index b7ef27c..bc38d7a 100644
> --- a/hw/display/blizzard_template.h
> +++ b/hw/display/blizzard_template.h
> @@ -19,31 +19,7 @@
>   */
>
>  #define SKIP_PIXEL(to)         (to += deststep)
> -#if DEPTH == 8
> -# define PIXEL_TYPE            uint8_t
> -# define COPY_PIXEL(to, from)  do { *to = from; SKIP_PIXEL(to); } while
> (0)
> -# define COPY_PIXEL1(to, from) (*to++ = from)
> -#elif DEPTH == 15 || DEPTH == 16
> -# define PIXEL_TYPE            uint16_t
> -# define COPY_PIXEL(to, from)  do { *to = from; SKIP_PIXEL(to); } while
> (0)
> -# define COPY_PIXEL1(to, from) (*to++ = from)
> -#elif DEPTH == 24
> -# define PIXEL_TYPE            uint8_t
> -# define COPY_PIXEL(to, from) \
> -    do {                      \
> -        to[0] = from;         \
> -        to[1] = (from) >> 8;  \
> -        to[2] = (from) >> 16; \
> -        SKIP_PIXEL(to);       \
> -    } while (0)
> -
> -# define COPY_PIXEL1(to, from) \
> -    do {                       \
> -        *to++ = from;          \
> -        *to++ = (from) >> 8;   \
> -        *to++ = (from) >> 16;  \
> -    } while (0)
> -#elif DEPTH == 32
> +#if DEPTH == 32
>  # define PIXEL_TYPE            uint32_t
>  # define COPY_PIXEL(to, from)  do { *to = from; SKIP_PIXEL(to); } while
> (0)
>  # define COPY_PIXEL1(to, from) (*to++ = from)
> @@ -58,9 +34,6 @@
>  static void glue(blizzard_draw_line16_, DEPTH)(PIXEL_TYPE *dest,
>                  const uint16_t *src, unsigned int width)
>  {
> -#if !defined(SWAP_WORDS) && DEPTH == 16
> -    memcpy(dest, src, width);
> -#else
>      uint16_t data;
>      unsigned int r, g, b;
>      const uint16_t *end = (const void *) src + width;
> @@ -74,7 +47,6 @@ static void glue(blizzard_draw_line16_,
> DEPTH)(PIXEL_TYPE *dest,
>          data >>= 5;
>          COPY_PIXEL1(dest, glue(rgb_to_pixel, DEPTH)(r, g, b));
>      }
> -#endif
>  }
>
>  static void glue(blizzard_draw_line24mode1_, DEPTH)(PIXEL_TYPE *dest,
> --
> 2.5.0
>
>

Reply via email to