This makes multi-threading the default for 32 bit ARM on x86. It has
been tested with Debian Jessie as well as my extended KVM unit tests
which stress the SMC and TB invalidation code. Those tests can be found
at:

  https://github.com/stsquad/kvm-unit-tests/tree/mttcg/current-tests-v5

Signed-off-by: Alex Bennée <alex.ben...@linaro.org>
---
 cpus.c | 20 ++++++++++++++++----
 1 file changed, 16 insertions(+), 4 deletions(-)

diff --git a/cpus.c b/cpus.c
index 860e2a9..daa92c7 100644
--- a/cpus.c
+++ b/cpus.c
@@ -171,12 +171,24 @@ opts_init(tcg_register_config);
 
 static bool default_mttcg_enabled(void)
 {
-    /*
-     * TODO: Check if we have a chance to have MTTCG working on this 
guest/host.
-     *       Basically is the atomic instruction implemented? Is there any
-     *       memory ordering issue?
+    /* Checklist for enabling MTTCG on a given frontend/backend combination
+     *
+     *  - Are atomics correctly modelled for an MTTCG environment
+     *  - If the backend is weakly ordered
+     *    - has the front-end implemented explicit memory ordering ops
+     *    - does the back-end generate code to ensure memory ordering
      */
+#if defined(__i386__) || defined(__x86_64__)
+    /* x86 backend is strongly ordered which helps a lot */
+    #if defined(TARGET_ARM)
+    return true;
+    #else
+    return false;
+    #endif
+#else
+    /* Until memory ordering implemented things will likely break */
     return false;
+#endif
 }
 
 void qemu_tcg_configure(QemuOpts *opts)
-- 
2.7.4


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