On 10/12/16 10:58, Stefan Hajnoczi wrote:
> Hi Pranith,
> I was curious about the status of your MTTCG GSoC work:
> 
> I saw your fence series which implements the noop memory barrier/fence
> instructions on various architectures, but I wasn't sure if that also
> covers the case where a strong target is emulated on a weak host.
> 
> Did you make TCG automatically emit barriers so stronger targets (x86)
> run correctly on weaker targets (ARM)?

(Testing that might run into other problems:
<https://bugs.launchpad.net/qemu/+bug/893208/>)


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