On 10/12/16 10:58, Stefan Hajnoczi wrote: > Hi Pranith, > I was curious about the status of your MTTCG GSoC work: > > I saw your fence series which implements the noop memory barrier/fence > instructions on various architectures, but I wasn't sure if that also > covers the case where a strong target is emulated on a weak host. > > Did you make TCG automatically emit barriers so stronger targets (x86) > run correctly on weaker targets (ARM)?
(Testing that might run into other problems: <https://bugs.launchpad.net/qemu/+bug/893208/>)