Allows Int128 to be used more generally, rather than having to begin with 64-bit inputs and accumulate.
Reviewed-by: Emilio G. Cota <c...@braap.org> Reviewed-by: Alex Bennée <alex.ben...@linaro.org> Signed-off-by: Richard Henderson <r...@twiddle.net> --- include/qemu/int128.h | 20 +++++++++++++++----- 1 file changed, 15 insertions(+), 5 deletions(-) diff --git a/include/qemu/int128.h b/include/qemu/int128.h index 64a7aca..d4c6e44 100644 --- a/include/qemu/int128.h +++ b/include/qemu/int128.h @@ -10,6 +10,11 @@ static inline Int128 int128_make64(uint64_t a) return a; } +static inline Int128 int128_make128(uint64_t lo, uint64_t hi) +{ + return (__uint128_t)hi << 64 | lo; +} + static inline uint64_t int128_get64(Int128 a) { uint64_t r = a; @@ -146,6 +151,11 @@ static inline Int128 int128_make64(uint64_t a) return (Int128) { a, 0 }; } +static inline Int128 int128_make128(uint64_t lo, uint64_t hi) +{ + return (Int128) { lo, hi }; +} + static inline uint64_t int128_get64(Int128 a) { assert(!a.hi); @@ -195,9 +205,9 @@ static inline Int128 int128_rshift(Int128 a, int n) } h = a.hi >> (n & 63); if (n >= 64) { - return (Int128) { h, h >> 63 }; + return int128_make128(h, h >> 63); } else { - return (Int128) { (a.lo >> n) | ((uint64_t)a.hi << (64 - n)), h }; + return int128_make128((a.lo >> n) | ((uint64_t)a.hi << (64 - n)), h); } } @@ -211,18 +221,18 @@ static inline Int128 int128_add(Int128 a, Int128 b) * * So the carry is lo < a.lo. */ - return (Int128) { lo, (uint64_t)a.hi + b.hi + (lo < a.lo) }; + return int128_make128(lo, (uint64_t)a.hi + b.hi + (lo < a.lo)); } static inline Int128 int128_neg(Int128 a) { uint64_t lo = -a.lo; - return (Int128) { lo, ~(uint64_t)a.hi + !lo }; + return int128_make128(lo, ~(uint64_t)a.hi + !lo); } static inline Int128 int128_sub(Int128 a, Int128 b) { - return (Int128){ a.lo - b.lo, (uint64_t)a.hi - b.hi - (a.lo < b.lo) }; + return int128_make128(a.lo - b.lo, (uint64_t)a.hi - b.hi - (a.lo < b.lo)); } static inline bool int128_nonneg(Int128 a) -- 2.7.4