Take stack frame parameters out from the function body. Cc: Aurelien Jarno <aurel...@aurel32.net> Cc: James Hogan <james.ho...@imgtec.com> Signed-off-by: Richard Henderson <r...@twiddle.net> Signed-off-by: Jin Guojie <jinguo...@loongson.cn> --- tcg/mips/tcg-target.inc.c | 54 ++++++++++++++++++++++------------------------- 1 file changed, 25 insertions(+), 29 deletions(-)
diff --git a/tcg/mips/tcg-target.inc.c b/tcg/mips/tcg-target.inc.c index 5cc8df3..9e24662 100644 --- a/tcg/mips/tcg-target.inc.c +++ b/tcg/mips/tcg-target.inc.c @@ -734,16 +734,6 @@ static inline bool tcg_out_sti(TCGContext *s, TCGType type, TCGArg val, return false; } -static inline void tcg_out_addi(TCGContext *s, TCGReg reg, TCGArg val) -{ - if (val == (int16_t)val) { - tcg_out_opc_imm(s, OPC_ADDIU, reg, reg, val); - } else { - tcg_out_movi(s, TCG_TYPE_PTR, TCG_TMP0, val); - tcg_out_opc_reg(s, OPC_ADDU, reg, reg, TCG_TMP0); - } -} - static void tcg_out_addsub2(TCGContext *s, TCGReg rl, TCGReg rh, TCGReg al, TCGReg ah, TCGArg bl, TCGArg bh, bool cbl, bool cbh, bool is_sub) @@ -2270,42 +2260,48 @@ static tcg_insn_unit *align_code_ptr(TCGContext *s) return s->code_ptr; } +/* Stack frame parameters. */ +#define REG_SIZE (TCG_TARGET_REG_BITS / 8) +#define SAVE_SIZE ((int)ARRAY_SIZE(tcg_target_callee_save_regs) * REG_SIZE) +#define TEMP_SIZE (CPU_TEMP_BUF_NLONGS * (int)sizeof(long)) + +#define FRAME_SIZE ((TCG_STATIC_CALL_ARGS_SIZE + TEMP_SIZE + SAVE_SIZE \ + + TCG_TARGET_STACK_ALIGN - 1) \ + & -TCG_TARGET_STACK_ALIGN) +#define SAVE_OFS (TCG_STATIC_CALL_ARGS_SIZE + TEMP_SIZE) + +/* We're expecting to be able to use an immediate for frame allocation. */ +QEMU_BUILD_BUG_ON(FRAME_SIZE > 0x7fff); + /* Generate global QEMU prologue and epilogue code */ static void tcg_target_qemu_prologue(TCGContext *s) { - int i, frame_size; + int i; - /* reserve some stack space, also for TCG temps. */ - frame_size = ARRAY_SIZE(tcg_target_callee_save_regs) * 4 - + TCG_STATIC_CALL_ARGS_SIZE - + CPU_TEMP_BUF_NLONGS * sizeof(long); - frame_size = (frame_size + TCG_TARGET_STACK_ALIGN - 1) & - ~(TCG_TARGET_STACK_ALIGN - 1); - tcg_set_frame(s, TCG_REG_SP, ARRAY_SIZE(tcg_target_callee_save_regs) * 4 - + TCG_STATIC_CALL_ARGS_SIZE, - CPU_TEMP_BUF_NLONGS * sizeof(long)); + tcg_set_frame(s, TCG_REG_SP, TCG_STATIC_CALL_ARGS_SIZE, TEMP_SIZE); /* TB prologue */ - tcg_out_addi(s, TCG_REG_SP, -frame_size); - for(i = 0 ; i < ARRAY_SIZE(tcg_target_callee_save_regs) ; i++) { - tcg_out_st(s, TCG_TYPE_I32, tcg_target_callee_save_regs[i], - TCG_REG_SP, TCG_STATIC_CALL_ARGS_SIZE + i * 4); + tcg_out_opc_imm(s, ALIAS_PADDI, TCG_REG_SP, TCG_REG_SP, -FRAME_SIZE); + for (i = 0; i < ARRAY_SIZE(tcg_target_callee_save_regs); i++) { + tcg_out_st(s, TCG_TYPE_REG, tcg_target_callee_save_regs[i], + TCG_REG_SP, SAVE_OFS + i * REG_SIZE); } /* Call generated code */ tcg_out_opc_reg(s, OPC_JR, 0, tcg_target_call_iarg_regs[1], 0); + /* delay slot */ tcg_out_mov(s, TCG_TYPE_PTR, TCG_AREG0, tcg_target_call_iarg_regs[0]); - tb_ret_addr = s->code_ptr; /* TB epilogue */ - for(i = 0 ; i < ARRAY_SIZE(tcg_target_callee_save_regs) ; i++) { - tcg_out_ld(s, TCG_TYPE_I32, tcg_target_callee_save_regs[i], - TCG_REG_SP, TCG_STATIC_CALL_ARGS_SIZE + i * 4); + tb_ret_addr = s->code_ptr; + for (i = 0; i < ARRAY_SIZE(tcg_target_callee_save_regs); i++) { + tcg_out_ld(s, TCG_TYPE_REG, tcg_target_callee_save_regs[i], + TCG_REG_SP, SAVE_OFS + i * REG_SIZE); } tcg_out_opc_reg(s, OPC_JR, 0, TCG_REG_RA, 0); /* delay slot */ - tcg_out_addi(s, TCG_REG_SP, frame_size); + tcg_out_opc_imm(s, ALIAS_PADDI, TCG_REG_SP, TCG_REG_SP, FRAME_SIZE); if (use_mips32r2_instructions) { return; -- 2.1.0