On 11/16/10 02:16, Michael Roth wrote: > + if (pkt->type == VP_PKT_CLIENT) { > + TRACE("recieved client packet, client fd: %d, server fd: %d", > + pkt->payload.proxied.client_fd, > pkt->payload.proxied.server_fd); > + fd = pkt->payload.proxied.server_fd; > + } else if (pkt->type == VP_PKT_SERVER) { > + TRACE("recieved server packet, client fd: %d, server fd: %d", > + pkt->payload.proxied.client_fd, > pkt->payload.proxied.server_fd); > + fd = pkt->payload.proxied.client_fd; > + } else { > + TRACE("unknown packet type"); > + return -1; > + }
-1 isn't a very friendly error value to pass up the stack. > + /* TODO: proxied in non-blocking mode can causes us to spin here > + * for slow servers/clients. need to use write()'s and maintain > + * a per-conn write queue that we clear out before sending any > + * more data to the fd > + */ > + ret = vp_send_all(fd, (void *)pkt->payload.proxied.data, > + pkt->payload.proxied.bytes); > + if (ret == -1) { > + LOG("error sending data over channel"); > + return -1; > + } else if (ret != pkt->payload.proxied.bytes) { > + TRACE("buffer full?"); > + return -1; > + } Again here, please pass the error codes up the stack so we can later handle them appropriately. Cheers, Jes