From: Igor Mammedov <imamm...@redhat.com> DEFINE_TYPES() will help to simplify following routine patterns:
static void foo_register_types(void) { type_register_static(&foo1_type_info); type_register_static(&foo2_type_info); ... } type_init(foo_register_types) or static void foo_register_types(void) { int i; for (i = 0; i < ARRAY_SIZE(type_infos); i++) { type_register_static(&type_infos[i]); } } type_init(foo_register_types) with a single line DEFINE_TYPES(type_infos) where types have static definition which could be consolidated in a single array of TypeInfo structures. It saves us ~6-10LOC per use case and would help to replace imperative foo_register_types() there with declarative style of type registration. Signed-off-by: Igor Mammedov <imamm...@redhat.com> Reviewed-by: Eduardo Habkost <ehabk...@redhat.com> Reviewed-by: Philippe Mathieu-Daudé <f4...@amsat.org> Reviewed-by: David Gibson <da...@gibson.dropbear.id.au> Signed-off-by: David Gibson <da...@gibson.dropbear.id.au> --- include/qom/object.h | 36 ++++++++++++++++++++++++++++++++++++ 1 file changed, 36 insertions(+) diff --git a/include/qom/object.h b/include/qom/object.h index 9a2369c67b..dc73d59660 100644 --- a/include/qom/object.h +++ b/include/qom/object.h @@ -79,6 +79,28 @@ typedef struct InterfaceInfo InterfaceInfo; * #TypeInfo describes information about the type including what it inherits * from, the instance and class size, and constructor/destructor hooks. * + * Alternatively several static types could be registered using helper macro + * DEFINE_TYPES() + * + * <example> + * <programlisting> + * static const TypeInfo device_types_info[] = { + * { + * .name = TYPE_MY_DEVICE_A, + * .parent = TYPE_DEVICE, + * .instance_size = sizeof(MyDeviceA), + * }, + * { + * .name = TYPE_MY_DEVICE_B, + * .parent = TYPE_DEVICE, + * .instance_size = sizeof(MyDeviceB), + * }, + * }; + * + * DEFINE_TYPES(device_types_info) + * </programlisting> + * </example> + * * Every type has an #ObjectClass associated with it. #ObjectClass derivatives * are instantiated dynamically but there is only ever one instance for any * given type. The #ObjectClass typically holds a table of function pointers @@ -799,6 +821,20 @@ Type type_register(const TypeInfo *info); void type_register_static_array(const TypeInfo *infos, int nr_infos); /** + * DEFINE_TYPES: + * @type_array: The array containing #TypeInfo structures to register + * + * @type_array should be static constant that exists for the life time + * that the type is registered. + */ +#define DEFINE_TYPES(type_array) \ +static void do_qemu_init_ ## type_array(void) \ +{ \ + type_register_static_array(type_array, ARRAY_SIZE(type_array)); \ +} \ +type_init(do_qemu_init_ ## type_array) + +/** * object_class_dynamic_cast_assert: * @klass: The #ObjectClass to attempt to cast. * @typename: The QOM typename of the class to cast to. -- 2.13.6