Prevents displaying of a doubled mouse pointer when moving the pointer to the screen edges when fullscreen. --- ui/sdl2.c | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-)
diff --git a/ui/sdl2.c b/ui/sdl2.c index cdc599be48..6feb637739 100644 --- a/ui/sdl2.c +++ b/ui/sdl2.c @@ -451,8 +451,9 @@ static void handle_mousemotion(SDL_Event *ev) SDL_GetWindowSize(scon->real_window, &scr_w, &scr_h); max_x = scr_w - 1; max_y = scr_h - 1; - if (gui_grab && (ev->motion.x == 0 || ev->motion.y == 0 || - ev->motion.x == max_x || ev->motion.y == max_y)) { + if (gui_grab && !gui_fullscreen + && (ev->motion.x == 0 || ev->motion.y == 0 || + ev->motion.x == max_x || ev->motion.y == max_y)) { sdl_grab_end(scon); } if (!gui_grab && -- 2.15.0