On Wed, Jan 12, 2011 at 03:05:10PM -0600, Peter Maydell wrote: > On 12 January 2011 13:59, Aurelien Jarno <aurel...@aurel32.net> wrote: > > > @@ -494,7 +495,8 @@ int floatx80_is_quiet_nan( floatx80 a ) > > int floatx80_is_signaling_nan( floatx80 a ) > > { > > #if SNAN_BIT_IS_ONE > > - return ( ( a.high & 0x7FFF ) == 0x7FFF ) && (bits64) ( a.low<<1 ); > > + return ( ( a.high & 0x7FFF ) == 0x7FFF ) > > + && (LIT64( 0x8000000000000000 ) >= ((bits64) ( a.low<<1 ))); > > #else > > bits64 aLow; > > If a is {0x7ffff,0} (ie +inf) this will return true, which is wrong. > Do you want "<=" instead?
Correct, I swapped the operands at the last minute to match the other functions, but without changing the sign. > Actually, will > return ((a.high & 0x7fff) == 0x7fff) && (a.low >= > LIT64(0x4000000000000000)); > do? Untested but I think it will do the right thing. I'm not sure The explicit bit might be one for a NaN, so you should filter it first. > why this code has those bit64 casts, incidentally, since a.low is > already a uint64_t. Don't know either, but as they were already there, I left them. > Also, maybe we should have a comment somewhere explaining > why this is different from the other NaN functions (ie that the > x80 format has an explicit bit and the others don't) ? > Good idea, will do. -- Aurelien Jarno GPG: 1024D/F1BCDB73 aurel...@aurel32.net http://www.aurel32.net