When pulling in headers that are in the same directory as C file (as
opposed to one in include/), we should use its relative path, without a
directory. Directory based path works more or less by accident.

Signed-off-by: Michael S. Tsirkin <m...@redhat.com>
---
 ui/gtk.c          | 2 +-
 ui/input-keymap.c | 2 +-
 ui/input-legacy.c | 2 +-
 ui/spice-input.c  | 2 +-
 4 files changed, 4 insertions(+), 4 deletions(-)

diff --git a/ui/gtk.c b/ui/gtk.c
index bb3214c..e723304 100644
--- a/ui/gtk.c
+++ b/ui/gtk.c
@@ -66,7 +66,7 @@
 #define VC_SCALE_STEP   0.25
 
 #ifdef GDK_WINDOWING_X11
-#include "ui/x_keymap.h"
+#include "x_keymap.h"
 
 /* Gtk2 compat */
 #ifndef GDK_IS_X11_DISPLAY
diff --git a/ui/input-keymap.c b/ui/input-keymap.c
index 3d4e66b..87cc301 100644
--- a/ui/input-keymap.c
+++ b/ui/input-keymap.c
@@ -1,6 +1,6 @@
 #include "qemu/osdep.h"
 #include "sysemu/sysemu.h"
-#include "ui/keymaps.h"
+#include "keymaps.h"
 #include "ui/input.h"
 
 #include "standard-headers/linux/input.h"
diff --git a/ui/input-legacy.c b/ui/input-legacy.c
index e5d4db1..549654e 100644
--- a/ui/input-legacy.c
+++ b/ui/input-legacy.c
@@ -26,7 +26,7 @@
 #include "qapi/qapi-commands-ui.h"
 #include "sysemu/sysemu.h"
 #include "ui/console.h"
-#include "ui/keymaps.h"
+#include "keymaps.h"
 #include "ui/input.h"
 
 struct QEMUPutMouseEntry {
diff --git a/ui/spice-input.c b/ui/spice-input.c
index 3d41aa1..a426c03 100644
--- a/ui/spice-input.c
+++ b/ui/spice-input.c
@@ -23,7 +23,7 @@
 #include "qemu-common.h"
 #include "ui/qemu-spice.h"
 #include "ui/console.h"
-#include "ui/keymaps.h"
+#include "keymaps.h"
 #include "ui/input.h"
 
 /* keyboard bits */
-- 
MST


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