On Mon, Apr 23, 2018 at 20:31:15 -0400, Emilio G. Cota wrote:
> On Fri, Apr 13, 2018 at 17:42:45 -1000, Richard Henderson wrote:
> > On 04/05/2018 04:13 PM, Emilio G. Cota wrote:
> > > +static __thread bool page_collection_locked;
> > > +
> > > +void assert_page_collection_locked(bool val)
> > > +{
> > > +    tcg_debug_assert(page_collection_locked == val);
> > > +}
> > > +
> > > +static inline void set_page_collection_locked(bool val)
> > > +{
> > > +    page_collection_locked = val;
> > > +}
> > > +
> > 
> > This seems fairly fragile to me.
> > 
> > (1) Do you ever do assert_page_collection_locked(true)?
> 
> No.
> 
> > You don't appear to do so, and it's somewhat confusing.
> 
> You're right. I think in testing I was using it, but now it
> might make more sense to not take any arguments.
> 
> > (2) Why does do_page_entry_lock set "locked" and not page_collection_lock?
> 
> page_collection_lock calls page_entry_lock and page_trylock_add,
> both of which end up calling do_page_entry_lock.

I've simplified this is in v3 to rely on the per-thread
hash map of locked pages.

                E.

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