On Fri, Jul 13, 2018 at 10:27:29AM +0200, Thomas Huth wrote: > A lot of code is using the object_initialize() function followed by a call > to object_property_add_child() to add the newly initialized object as a child > of the current object. Both functions increase the reference counter of the > new object, but many spots that call these two functions then forget to drop > one of the superfluous references. So the newly created object is often not > cleaned up correctly when the parent is destroyed. In the worst case, this > can cause crashes, e.g. because device objects are not correctly removed from > their parent_bus. > > Since this is a common pattern between many code spots, let's introdcue a > new function that takes care of calling all three required initialization > functions, first object_initialize(), then object_property_add_child() and > finally object_unref(). > > And while we're at object.h, also fix some copy-n-paste errors in the > comments there ("to store the area" --> "to store the error"). > > Signed-off-by: Thomas Huth <th...@redhat.com> > --- > include/qom/object.h | 23 +++++++++++++++++++++-- > qom/object.c | 15 +++++++++++++++ > 2 files changed, 36 insertions(+), 2 deletions(-) > > diff --git a/include/qom/object.h b/include/qom/object.h > index f3d2308..3362db0 100644 > --- a/include/qom/object.h > +++ b/include/qom/object.h > @@ -749,6 +749,25 @@ int object_set_propv(Object *obj, > void object_initialize(void *obj, size_t size, const char *typename); > > /** > + * object_initialize_child: > + * @parentobj: The parent object to add a property to > + * @propname: The name of the property > + * @childobj: A pointer to the memory to be used for the object. > + * @size: The maximum size available at @obj for the object. > + * @type: The name of the type of the object to instantiate. > + * @errp: If an error occurs, a pointer to an area to store the error > + * > + * This function will initialize an object. The memory for the object should > + * have already been allocated. The object will then be added as child > property > + * to a parent with object_property_add_child() function. The returned object > + * has a reference count of 1 (for the "child<...>" property from the > parent), > + * so the object will get finalized automatically when the parent gets > removed. > + */ > +void object_initialize_child(Object *parentobj, const char *propname, > + void *childobj, size_t size, const char *type, > + Error **errp);
I wonder if we should deprecate object_initialize() and support only object_initialize_child() later. Initializing an object contained inside another one without making it a child of the parent object is a recipe for trouble. Reviewed-by: Eduardo Habkost <ehabk...@redhat.com> -- Eduardo