The code for Thumb2 ORNS (or negated and set flags) was trashing a TCG input register which was needed later for use in calculating flags, with the effect that the carry flag was always set with the wrong sense. Fix this by using the TCG orc op instead of separate not and or ops.
Signed-off-by: Peter Maydell <peter.mayd...@linaro.org> --- Change from v1: use orc as suggested by Aurelien target-arm/translate.c | 3 +-- 1 files changed, 1 insertions(+), 2 deletions(-) diff --git a/target-arm/translate.c b/target-arm/translate.c index dbd958b..dd56ac6 100644 --- a/target-arm/translate.c +++ b/target-arm/translate.c @@ -7326,8 +7326,7 @@ gen_thumb2_data_op(DisasContext *s, int op, int conds, uint32_t shifter_out, TCG logic_cc = conds; break; case 3: /* orn */ - tcg_gen_not_i32(t1, t1); - tcg_gen_or_i32(t0, t0, t1); + tcg_gen_orc_i32(t0, t0, t1); logic_cc = conds; break; case 4: /* eor */ -- 1.7.1