Hi, Stefan Thank you for your reviewing.
This series is focus on fixing bug #1809304 (see: https://bugs.launchpad.net/qemu/+bug/1809304). There is an example dmg file in #1809304 which will trigger this bug. About your case, I think we can simply check whether chunk3 is zero before we decrease it. if s->sectors[chunk3] > sector_num and chunk3 is zero (i.e. s->sectors[0] > sector_num), it means we cannot find the table contains sector_num. We can return s->n_chunks (error) directly. What do you think? Thanks, Yu-Chen Stefan Hajnoczi <stefa...@redhat.com> 於 2019年1月2日 週三 下午7:49寫道: > On Sun, Dec 23, 2018 at 10:59:37AM +0800, yuchenlin wrote: > > There is a possible hang in original binary search implementation. That > is > > if chunk1 = 4, chunk2 = 5, chunk3 = 4, and we go else case. > > > > The chunk1 will be still 4, and so on. > > > > Signed-off-by: yuchenlin <npes87...@gmail.com> > > --- > > block/dmg.c | 6 +++--- > > 1 file changed, 3 insertions(+), 3 deletions(-) > > > > diff --git a/block/dmg.c b/block/dmg.c > > index 50e91aef6d..0e05702f5d 100644 > > --- a/block/dmg.c > > +++ b/block/dmg.c > > @@ -572,14 +572,14 @@ static inline uint32_t search_chunk(BDRVDMGState > *s, uint64_t sector_num) > > { > > /* binary search */ > > uint32_t chunk1 = 0, chunk2 = s->n_chunks, chunk3; > > - while (chunk1 != chunk2) { > > + while (chunk1 <= chunk2) { > > chunk3 = (chunk1 + chunk2) / 2; > > if (s->sectors[chunk3] > sector_num) { > > - chunk2 = chunk3; > > + chunk2 = chunk3 - 1; > > Question from the previous email you sent: > > What happens when chunk1 = 0, chunk2 = 1, and chunk3 = 0? This would > cause out-of-bounds sectors[] accesses. > > Stefan >