PS2State is only used in "hw/input/ps2.h", there is no need to expose it via "qemu/typedefs.h".
Signed-off-by: Philippe Mathieu-Daudé <phi...@redhat.com> --- include/hw/input/ps2.h | 2 ++ include/qemu/typedefs.h | 1 - 2 files changed, 2 insertions(+), 1 deletion(-) diff --git a/include/hw/input/ps2.h b/include/hw/input/ps2.h index 213aa16aa3..b60455d4f6 100644 --- a/include/hw/input/ps2.h +++ b/include/hw/input/ps2.h @@ -31,6 +31,8 @@ #define PS2_MOUSE_BUTTON_SIDE 0x08 #define PS2_MOUSE_BUTTON_EXTRA 0x10 +typedef struct PS2State PS2State; + /* ps2.c */ void *ps2_kbd_init(void (*update_irq)(void *, int), void *update_arg); void *ps2_mouse_init(void (*update_irq)(void *, int), void *update_arg); diff --git a/include/qemu/typedefs.h b/include/qemu/typedefs.h index 927b340bb4..181f8fa68e 100644 --- a/include/qemu/typedefs.h +++ b/include/qemu/typedefs.h @@ -82,7 +82,6 @@ typedef struct PixelFormat PixelFormat; typedef struct PostcopyDiscardState PostcopyDiscardState; typedef struct Property Property; typedef struct PropertyInfo PropertyInfo; -typedef struct PS2State PS2State; typedef struct QEMUBH QEMUBH; typedef struct QemuConsole QemuConsole; typedef struct QemuDmaBuf QemuDmaBuf; -- 2.17.2