On 29/06/2019 14.02, Philippe Mathieu-Daudé wrote: > On 6/28/19 8:15 PM, Thomas Huth wrote: >> It is likely still quite incomplete (e.g. mouse and interrupts are not >> implemented yet), but it is good enough for keyboard input at the firmware >> monitor. [...] >> + >> +static uint32_t kbd_read_word(void *opaque, hwaddr addr) >> +{ >> + qemu_log_mask(LOG_UNIMP, "NeXT kbd read word %"HWADDR_PRIx"\n", addr); > > This sounds odd... a bus working in 32-bit/8-bit but not 16...
I guess the bus is working in 16-bit, too, it's just that the firmware (and the OS) does not access it in that mode, so neither Bryce nor I spent time implementing this. It's an "UNIMP" log entry ... so whenever we see it during runtime, we still can add it. >> + return 0; >> +} [...] >> +static void kbd_write_byte(void *opaque, hwaddr addr, uint32_t val) >> +{ >> + qemu_log_mask(LOG_UNIMP, "NeXT kbd write byte %"HWADDR_PRIx"\n", addr); >> +} >> +static void kbd_write_word(void *opaque, hwaddr addr, uint32_t val) >> +{ >> + qemu_log_mask(LOG_UNIMP, "NeXT kbd write addr %"HWADDR_PRIx"\n", addr); >> +} >> +static void kbd_write_long(void *opaque, hwaddr addr, uint32_t val) >> +{ >> + qemu_log_mask(LOG_UNIMP, "NeXT kbd write long %"HWADDR_PRIx"\n", addr); >> +} >> + >> +static uint64_t kbd_readfn(void *opaque, hwaddr addr, unsigned size) >> +{ >> + switch (size) { >> + case 1: >> + return kbd_read_byte(opaque, addr); >> + case 2: >> + return kbd_read_word(opaque, addr); >> + case 4: >> + return kbd_read_long(opaque, addr); >> + default: >> + g_assert_not_reached(); >> + } >> +} >> + >> +static void kbd_writefn(void *opaque, hwaddr addr, uint64_t value, >> + unsigned size) >> +{ >> + switch (size) { >> + case 1: >> + kbd_write_byte(opaque, addr, value); >> + break; >> + case 2: >> + kbd_write_word(opaque, addr, value); >> + break; >> + case 4: >> + kbd_write_long(opaque, addr, value); >> + break; >> + default: >> + g_assert_not_reached(); >> + } > > Well, you can replace this by: > > qemu_log_mask(LOG_UNIMP, > "NeXT kbd write size:%u 0x%"HWADDR_PRIx"\n", > size, addr); > > and kill the kbd_write_*() functions and the assert (never > reached since .valid.max_access_size = 4). Good idea, I'll do it in v3. >> +} >> + >> +static const MemoryRegionOps kbd_ops = { >> + .read = kbd_readfn, >> + .write = kbd_writefn, >> + .valid.min_access_size = 1, >> + .valid.max_access_size = 4, >> + .endianness = DEVICE_NATIVE_ENDIAN, >> +}; >> + >> +static void nextkbd_event(void *opaque, int ch) >> +{ >> + /* >> + * Will want to set vars for caps/num lock >> + * if (ch & 0x80) -> key release >> + * there's also e0 escaped scancodes that might need to be handled >> + */ >> + queue_code(opaque, ch); >> +} >> + >> +static const unsigned char next_keycodes[128] = { >> + 0x00, 0x49, 0x4A, 0x4B, 0x4C, 0x4D, 0x50, 0x4F, >> + 0x4E, 0x1E, 0x1F, 0x20, 0x1D, 0x1C, 0x1B, 0x00, >> + 0x42, 0x43, 0x44, 0x45, 0x48, 0x47, 0x46, 0x06, >> + 0x07, 0x08, 0x00, 0x00, 0x2A, 0x00, 0x39, 0x3A, >> + 0x3B, 0x3C, 0x3D, 0x40, 0x3F, 0x3E, 0x2D, 0x2C, >> + 0x2B, 0x26, 0x00, 0x00, 0x31, 0x32, 0x33, 0x34, >> + 0x35, 0x37, 0x36, 0x2e, 0x2f, 0x30, 0x00, 0x00, >> + 0x00, 0x38, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, >> + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, >> + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, >> + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, >> + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 >> +}; >> + >> +static void queue_code(void *opaque, int code) >> +{ >> + NextKBDState *s = NEXTKBD(opaque); >> + KBDQueue *q = &s->queue; >> + int key = code & 0x7F; > > Here 0x7f is ARRAY_SIZE(next_keycodes) - 1, ok. > Isn't it the KD_KEYMASK definition from above then? I guess so ... I'll use it in v3. >> + int release = code & 0x80; >> + static int ext; >> + >> + if (code == 0xE0) { >> + ext = 1; >> + } >> + >> + if (code == 0x2A || code == 0x1D || code == 0x36) { >> + if (code == 0x2A) { >> + s->shift = KD_LSHIFT; >> + } else if (code == 0x36) { >> + s->shift = KD_RSHIFT; >> + ext = 0; >> + } else if (code == 0x1D && !ext) { >> + s->shift = KD_LCOMM; >> + } else if (code == 0x1D && ext) { >> + ext = 0; >> + s->shift = KD_RCOMM; >> + } >> + return; >> + } else if (code == (0x2A | 0x80) || code == (0x1D | 0x80) || >> + code == (0x36 | 0x80)) { >> + s->shift = 0; >> + return; >> + } >> + >> + if (q->count >= KBD_QUEUE_SIZE) { >> + return; >> + } >> + >> + q->data[q->wptr] = next_keycodes[key] | release; >> + >> + if (++q->wptr == KBD_QUEUE_SIZE) { >> + q->wptr = 0; >> + } >> + >> + q->count++; >> + >> + /* >> + * might need to actually trigger the NeXT irq, but as the keyboard >> works >> + * at the moment, I'll worry about it later >> + */ >> + /* s->update_irq(s->update_arg, 1); */ >> +} >> + >> +static void nextkbd_reset(DeviceState *dev) >> +{ >> + NextKBDState *nks = NEXTKBD(dev); >> + >> + memset(&nks->queue, 0, sizeof(KBDQueue)); >> + nks->shift = 0; >> +} >> + >> +static void nextkbd_realize(DeviceState *dev, Error **errp) >> +{ >> + NextKBDState *s = NEXTKBD(dev); >> + >> + memory_region_init_io(&s->mr, OBJECT(dev), &kbd_ops, s, "next.kbd", >> 0x1000); >> + >> + qemu_add_kbd_event_handler(nextkbd_event, s); >> +} >> + >> +static void nextkbd_class_init(ObjectClass *oc, void *data) >> +{ >> + DeviceClass *dc = DEVICE_CLASS(oc); >> + >> + set_bit(DEVICE_CATEGORY_INPUT, dc->categories); >> + dc->realize = nextkbd_realize; >> + dc->reset = nextkbd_reset; >> +} >> + >> +static const TypeInfo nextkbd_info = { >> + .name = TYPE_NEXTKBD, >> + .parent = TYPE_SYS_BUS_DEVICE, >> + .instance_size = sizeof(NextKBDState), >> + .class_init = nextkbd_class_init, >> +}; >> + >> +static void nextkbd_register_types(void) >> +{ >> + type_register_static(&nextkbd_info); >> +} >> + >> +type_init(nextkbd_register_types) >> + >> +void nextkbd_init(void) >> +{ >> + DeviceState *dev; >> + NextKBDState *nks; >> + >> + dev = qdev_create(NULL, TYPE_NEXTKBD); >> + qdev_init_nofail(dev); >> + >> + nks = NEXTKBD(dev); >> + memory_region_add_subregion(get_system_memory(), 0x200e000, &nks->mr); > > 0x200e000 -> 0x0200e000 :) Ok. >> +} > > Again, nextkbd_init() is board-specific code. > Could you move this function there? Will do. Thanks, Thomas