On Thu, Jul 18, 2019 at 04:04:13PM +0400, Marc-André Lureau wrote:
> Our module system does not support Windows, because it relies on
> resolving symbols from the main executable.
> 
> If there is enough interest in supporting modules on Windows, we could
> generate an import library for the executable and link with it:
> https://stackoverflow.com/questions/15454968/dll-plugin-that-uses-functions-defined-in-the-main-executable
> 
> However, there is a small chicken egg problem, since the executable
> link and exports extra symbols needed by the library...

The "solution" to that would presumably be to put everything into a
library, and the executable merely becomes trivial main() that calls
a "runme" function in the library. It is kind of ugly though as we
would need a separate library for each system emulator executable.

Just ignoring modules on Windows looks like the prudent solution.

> 
> Signed-off-by: Marc-André Lureau <marcandre.lur...@redhat.com>
> ---
>  configure | 7 ++++++-
>  1 file changed, 6 insertions(+), 1 deletion(-)

Reviewed-by: Daniel P. Berrangé <berra...@redhat.com>


Regards,
Daniel
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