On 05/19/2011 07:27 PM, Gleb Natapov wrote:
>  Think of how a window manager folds windows with priorities onto a
>  flat framebuffer.
>
>  You do a depth-first walk of the tree.  For each child list, you
>  iterate it from the lowest to highest priority, allowing later
>  subregions override earlier subregions.
>
I do not think that window manager is a good analogy. Window can
overlap with only its siblings. In our memory tree each final node may
overlap with any other node in the tree.


Transparent windows.

--
I have a truly marvellous patch that fixes the bug which this
signature is too narrow to contain.


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