On 05/20/2011 06:04 PM, Christoph Hellwig wrote:
-void scsi_req_enqueue(SCSIRequest *req)
+int32_t scsi_req_enqueue(SCSIRequest *req, uint8_t *buf)
  {
+    int32_t rc;
      assert(!req->enqueued);
      scsi_req_ref(req);
      req->enqueued = true;
      QTAILQ_INSERT_TAIL(&req->dev->requests, req, next);
+
+    /* Make sure the request doesn't disappear under send_command's feet.  */
+    scsi_req_ref(req);
+    rc = req->dev->info->send_command(req, buf);
+    scsi_req_unref(req);
+    return rc;

How would it disappear given that we grabbed another reference just before?

Welcome to the wonderful world of nested callbacks. :(

Suppose send_command completes a request. scsi_req_complete then dequeues it (which undoes the reference above), and calls the device who owned it. The device who owned the request then presumably NULLs a pointer and drops the last reference. The request is then freed.

This was exactly the kind of scenario that I was worried about when I thought about reference counting. I couldn't actually put my fingers on it, but I knew it was broken somewhere, and indeed a use-after-free was reported less than a month later.

It is not strictly necessary to wrap send_command with a ref/unref pair, but it is quite convenient when writing send_command. It also mirrors what I do around scsi_req_complete and scsi_req_cancel.

That probably needs a bit more documentation here.  Also why not move
the two scsi_req_ref calls together?

Because one is logically related to putting the request in the queue, while the other is related to the send_command op.

Paolo

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