On 05/23/2011 04:20 PM, Max Filippov wrote:
> I probably just don't get what you call 'out-of-line'. In fact
> do_unaligned_access will be called for every unaligned access, and
> alignment condition will be checked for every access. It just happens
> in other place. Does it have more chances to be optimized better than
> TCG code, or is it less TCG code itself that makes difference?

Out of line meaning not inside TCG code at all.

The fast-path through a tcg_qemu_ld operation handles aligned memory
accesses that hit the TLB.  Unaligned accesses or TLB misses go to
the slow path, in __ld[bwlq]_mmu.  It is in these functions that we
test for ALIGNED_ONLY, which enables the do_unaligned_access hook.


r~

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