On Sun, Feb 16, 2020 at 5:32 PM John Arbuckle <programmingk...@gmail.com>
wrote:

> Signed-off-by: John Arbuckle <programmingk...@gmail.com>
> ---
> v3 changes:
> - Updated the location of patched code in hw/ppc/kconfig.
> - Removed setting the props variable in screamer.c.
> - Removed the screamer_properties variable in screamer.c.
>
> v2 changes:
> - Fixed a bug that prevented the sampling rate from being changed.
>
>  hw/audio/Kconfig              |   3 +
>  hw/audio/Makefile.objs        |   2 +
>  hw/audio/screamer.c           | 983
> ++++++++++++++++++++++++++++++++++++++++++
>  hw/misc/macio/macio.c         |  35 +-
>  hw/ppc/Kconfig                |   1 +
>  hw/ppc/mac.h                  |   5 +
>  include/hw/audio/screamer.h   |  42 ++
>  include/hw/misc/macio/macio.h |   2 +
>  8 files changed, 1072 insertions(+), 1 deletion(-)
>  create mode 100644 hw/audio/screamer.c
>  create mode 100644 include/hw/audio/screamer.h
>
> diff --git a/hw/audio/Kconfig b/hw/audio/Kconfig
> index e9c6fed826..196da6c3fe 100644
> --- a/hw/audio/Kconfig
> +++ b/hw/audio/Kconfig
> @@ -50,3 +50,6 @@ config CS4231
>
>  config MARVELL_88W8618
>      bool
> +
> +config SCREAMER
> +    bool
> diff --git a/hw/audio/Makefile.objs b/hw/audio/Makefile.objs
> index 63db383709..55906886bc 100644
> --- a/hw/audio/Makefile.objs
> +++ b/hw/audio/Makefile.objs
> @@ -15,4 +15,6 @@ common-obj-$(CONFIG_CS4231) += cs4231.o
>  common-obj-$(CONFIG_MARVELL_88W8618) += marvell_88w8618.o
>  common-obj-$(CONFIG_MILKYMIST) += milkymist-ac97.o
>
> +common-obj-$(CONFIG_SCREAMER) += screamer.o
> +
>  common-obj-y += soundhw.o
> diff --git a/hw/audio/screamer.c b/hw/audio/screamer.c
> new file mode 100644
> index 0000000000..ad4aba12eb
> --- /dev/null
> +++ b/hw/audio/screamer.c
> @@ -0,0 +1,983 @@
> +/*
> + * File: Screamer.c
> + * Description: Implement the Screamer sound chip used in Apple
> Macintoshes.
> + * It works by filling a buffer, then playing the buffer.
> + */
> +
> +#include "qemu/osdep.h"
> +#include "audio/audio.h"
> +#include "hw/hw.h"
> +#include "hw/irq.h"
> +#include <inttypes.h>
> +#include "hw/ppc/mac.h"
> +#include "hw/qdev-properties.h"
> +#include "migration/vmstate.h"
> +#include "include/hw/audio/screamer.h"
> +
> +#define DEBUG_SCREAMER 0
> +#define DPRINTF(fmt, ...) \
> +do { if (DEBUG_SCREAMER) { printf(fmt , ## __VA_ARGS__); } } while (0)
> +
> +#define SOUND_CONTROL_REG  0
> +#define CODEC_CONTROL_REG  1
> +#define CODEC_STATUS_REG   2
> +#define CLIP_COUNT_REG     3
> +#define BYTE_SWAP_REG      4
> +#define FRAME_COUNT_REG    5
> +
> +#define AWACS_BUSY         0x01000000
> +
> +/* Used with AWACS register 1 */
> +#define RECALIBRATE         0x004
> +#define LOOPTHRU            0x040
> +#define SPEAKER_MUTE        0x080
> +#define HEADPHONE_MUTE      0x200
> +#define OUTPUT_ZERO         0x400
> +#define OUTPUT_ONE          0x800
> +#define PARALLEL_OUTPUT     0xc00
> +
> +/* Function prototypes */
> +static uint32_t set_busy_bit(uint32_t value, int bit);
> +static uint32_t set_part_ready_bit(uint32_t value, int bit_value);
> +static uint32_t set_revision(uint32_t input_value);
> +static uint32_t set_manufacturer(uint32_t input_value);
> +static int get_sampling_rate(ScreamerState *s);
> +static uint32_t get_frame_count_reg(ScreamerState *s);
> +static void add_to_speaker_buffer(DBDMA_io *io);
> +static void dma_request(DBDMA_io *io);
> +
> +
> +/**************************** Getters *************************/
> +
> +/* Returns the codec control register's encoded AWACS address */
> +static uint8_t get_codec_control_address(uint32_t value)
> +{
> +    uint8_t return_value;
> +    return_value = (value >> 12) & 0x00000fff;
> +    return return_value;
> +}
> +
> +
> +static uint32_t get_sound_control_reg(ScreamerState *s)
> +{
> +    DPRINTF("%s() called - returned 0x%x\n", __func__, s->sound_control);
> +    return s->sound_control;
> +}
> +
> +/* The AWACS registers are accessed thru this register */
> +static uint32_t get_codec_control_reg(ScreamerState *s)
> +{
> +    int awacs_register = get_codec_control_address(s->codec_control);
> +    uint32_t return_value = s->awacs[awacs_register];
> +    return_value = set_busy_bit(return_value, 0); /* Tell CPU we are
> ready */
> +    DPRINTF("%s() called - returned 0x%x\tAWACS register: %d\n", __func__,
> +            return_value, awacs_register);
> +    return return_value;
> +}
> +
> +/*
> + * Determines if the readback bit is set.
> + * It is used by the Codec Control register.
> + */
> +static bool readback_enabled(ScreamerState *s)
> +{
> +/* Note: bit zero is the readback enabled bit */
> +    if (s->awacs[7] & 1) {
> +        return true;
> +    } else {
> +        return false;
> +    }
> +}
> +
> +static uint32_t get_codec_status_reg(ScreamerState *s)
> +{
> +    uint32_t return_value;
> +
> +    /* if in readback mode - return AWACS register value */
> +    if (readback_enabled(s)) {
> +        int awacs_register = (s->awacs[7] & 0xe) >> 1;
> +        s->awacs[7] = s->awacs[7] & 0xfffffffe; /* turn off readback mode
> */
> +        return_value = s->awacs[awacs_register] << 4;
> +        DPRINTF("readback enable bit is set, returning AWACS register
> %d\t"
> +                "value:0x%x\n", awacs_register, return_value);
> +
> +        return return_value;
> +    }
> +
> +    /* Tell CPU we are ready */
> +    return_value = set_part_ready_bit(s->codec_status, 1);
> +
> +    /* Set Revision to Screamer */
> +    return_value = set_revision(return_value);
> +
> +    /* Set the Manufacturer to Crystal */
> +    return_value = set_manufacturer(return_value);
> +    DPRINTF("%s() called - returned 0x%x\n", __func__, return_value);
> +
> +    return return_value;
> +}
> +
> +static uint32_t get_clip_count_reg(ScreamerState *s)
> +{
> +    DPRINTF("%s() called - returned 0x%x\n", __func__, s->clip_count);
> +    uint32_t return_value;
> +    return_value = s->clip_count;
> +    /* This is reset everytime it is read */
> +    s->clip_count = 0;
> +    return return_value;
> +}
> +
> +static uint32_t get_byte_swap_reg(ScreamerState *s)
> +{
> +    DPRINTF("%s() called - returned 0x%x\n", __func__, s->byte_swap);
> +    /*
> +     * If all you hear is noise, it could be this register reporting the
> +     * wrong value.
> +     */
> +    return s->byte_swap ? 0 : 1;
> +}
> +
> +/*
> + * Returns the frame (sample) count
> + */
> +static uint32_t get_frame_count_reg(ScreamerState *s)
> +{
> +    DPRINTF("%s() called - returned 0x%x\n", __func__, s->frame_count);
> +    return s->frame_count;
> +}
> +
> +static uint8_t get_left_vol(uint32_t value)
> +{
> +    return value & 0xf;
> +}
> +
> +static uint8_t get_right_vol(uint32_t value)
> +{
> +    return value & 0x3c0 >> 6;
> +}
> +
> +/*
> + * Returns the sampling rate.
> + * If the audio is playing back too fast or too slow, this function may
> be the
> + * cause.
> + */
> +static int get_sampling_rate(ScreamerState *s)
> +{
> +    uint32_t screamer_rate = s->sound_control & 0x700;
> +    int return_value;
> +
> +    /* All return values are in Hertz */
> +    switch (screamer_rate) {
> +    case 0x0:
> +        return_value = 44100;
> +        break;
> +    case 0x100:
> +        return_value = 29400;
> +        break;
> +    case 0x200:
> +        return_value = 22050;
> +        break;
> +    case 0x300:
> +        return_value = 17640;
> +        break;
> +    case 0x400:
> +        return_value = 14700;
> +        break;
> +    case 0x500:
> +        return_value = 11025;
> +        break;
> +    case 0x600:
> +        return_value = 8820;
> +        break;
> +    case 0x700:
> +        return_value = 7350;
> +        break;
> +    default:
> +        DPRINTF("get_sampling_rate() unknown value: 0x%x\nDefaulting to"
> +                " 44100 Hz.\n", screamer_rate);
> +        return 44100;
> +}
> +    DPRINTF("%s() called - returning %dHz\n", __func__, return_value);
> +    return return_value;
> +}
> +
> +/**************************** End of getters *************************/
> +
> +/***************************** Speaker call back
> *************************/
> +
> +/* resets the play and buffer position markers */
> +static void reset_markers(ScreamerState *s)
> +{
> +    s->spk_play_position = 0;
> +    s->spk_buffer_position = 0;
> +}
> +
> +
> +/* Sends the samples to the host for playing */
> +static void send_samples_to_host(ScreamerState *s, int max_samples)
> +{
> +    int write_length, requested_length;
> +    requested_length = MIN(max_samples, (s->spk_buffer_position -
> +                                         s->spk_play_position));
> +    write_length = AUD_write(s->speaker_voice,
> +                             &s->spk_buffer[s->spk_play_position],
> +                             requested_length);
> +    DPRINTF("requested length: %d\twrite length: %d\t",
> +            requested_length, write_length);
> +    s->spk_play_position += write_length;
> +    DPRINTF("AUD_write %d/%d\n", s->spk_play_position,
> s->spk_buffer_position);
> +    s->frame_count += write_length;
> +}
> +
> +
> +/*
> + * Called by QEMU's audio system to tell the output backend to send
> samples
> + * from the buffer to the host sound system.
> + * opaque: a pointer to the ScreamerState instance.
> + * max_samples: the number of samples that can be sent to the hardware
> buffer.
> + */
> +static void speaker_callback(void *opaque, int max_samples)
> +{
> +    ScreamerState *s = (ScreamerState *) opaque;
> +
> +    /* if we have more samples to play */
> +    if (s->spk_buffer_position > 0) {
> +        if (s->spk_buffer_position > s->spk_play_position) {
> +            DPRINTF("%s() called - max_samples: %d\n", __func__,
> max_samples);
> +            send_samples_to_host(s, max_samples);
> +        }
> +        if (s->spk_play_position >= s->spk_buffer_position) {
> +            DPRINTF("done playing buffer\n");
> +            DPRINTF("pp: %d\tbp: %d\n", s->spk_play_position,
> +                    s->spk_buffer_position);
> +            if (s->spk_play_position > s->spk_buffer_position) {
> +                DPRINTF("Error detected! - pp > bp\n\a");
> +            }
> +            reset_markers(s);
> +            /* play postponed samples */
> +            if (s->dma_io.len > 0) {
> +                DPRINTF("playing postponed samples\n");
> +                add_to_speaker_buffer(&s->dma_io);
> +                return;
> +            }
> +        }
> +    }
> +}
> +
> +/************************* End of speaker call back
> *************************/
> +
> +
> +/* Opens the speaker's voice */
> +static void open_speaker_voice(ScreamerState *s)
> +{
> +    DPRINTF("%s() called\n", __func__);
> +
> +    /* if voice is already open return from function */
> +    if (s->speaker_voice != NULL) {
> +        DPRINTF("closing speaker voice\n");
> +        AUD_close_out(&s->card, s->speaker_voice);
> +        s->speaker_voice = NULL;
> +    }
> +    struct audsettings audio_settings;
> +    audio_settings.freq = get_sampling_rate(s);  /* in hertz */
> +    audio_settings.nchannels = 2;                /* stereo output */
> +    audio_settings.fmt = AUDIO_FORMAT_S16;       /* signed 16 bit */
> +    audio_settings.endianness = get_byte_swap_reg(s); /* endianness */
> +    s->speaker_voice = AUD_open_out(&s->card, s->speaker_voice,
> SOUND_CHIP_NAME
> +                                    " speaker", s, speaker_callback,
> +                                    &audio_settings);
> +    if (!s->speaker_voice) {
> +        AUD_log(SOUND_CHIP_NAME, "Out voice could not be opened\n");
> +    } else {
> +        AUD_set_active_out(s->speaker_voice, true);
> +    }
> +}
> +
> +
> +/******************************* Setters
> *************************************/
> +
> +
> +/* Updates QEMU's audio backend settings */
> +static void set_QEMU_audio_settings(ScreamerState *s)
> +{
> +    DPRINTF("%s() called\n", __func__);
> +    open_speaker_voice(s);
> +}
> +
> +
> +/* Return value: 1 = muted  0 = not muted */
> +static int is_muted(ScreamerState *s)
> +{
> +    int mute_state = s->awacs[1] & SPEAKER_MUTE ? 1 : 0;
> +    if (s->awacs[1] & SPEAKER_MUTE) {
> +        DPRINTF("speaker is muted\n");
> +    } else {
> +        DPRINTF("speaker is unmuted\n");
> +    }
> +
> +    if (s->awacs[1] & HEADPHONE_MUTE) {
> +        DPRINTF("headphone is muted\n");
> +    } else {
> +        DPRINTF("headphone is unmuted\n");
> +    }
> +    return mute_state;
> +}
> +
> +
> +/* Converts Screamer's volume system to QEMU's system */
> +static int screamer_to_qemu_volume(int x)
> +{
> +    return -16 * x + 240;
> +}
> +
> +
> +/* Sets QEMU's volume. */
> +static void set_volume(ScreamerState *s)
> +{
> +    int should_mute = is_muted(s);
> +
> +    /* Get Screamer volume values */
> +    uint8_t left_vol = get_left_vol(s->awacs[4]);
> +    uint8_t right_vol = get_right_vol(s->awacs[4]);
> +    DPRINTF("set_volume() called - M:%d\tL:%d\tR:%d\n", should_mute,
> left_vol,
> +            right_vol);
> +
> +    /* Convert Screamer to QEMU volume values */
> +    left_vol = screamer_to_qemu_volume(left_vol);
> +    right_vol = screamer_to_qemu_volume(right_vol);
> +    DPRINTF("QEMU volume: L:%d\tR:%d\n", left_vol, right_vol);
> +    AUD_set_volume_out(s->speaker_voice, should_mute, left_vol,
> right_vol);
> +}
> +
> +
> +/* Sets the sound control register */
> +static void set_sound_control_reg(ScreamerState *s, uint32_t value)
> +{
> +    DPRINTF("set_sound_control_reg() called - value: 0x%x\n", value);
> +    s->sound_control = value;
> +    set_QEMU_audio_settings(s);
> +}
> +
> +
> +/* Used for input gain only - can be ignored for now. */
> +static void set_awacs_0_reg(ScreamerState *s, uint32_t new_value)
> +{
> +    DPRINTF("Settings AWACS register 0 to 0x%x\n", s->awacs[0]);
> +    s->awacs[0] = new_value;
> +}
> +
> +
> +static void set_awacs_1_reg(ScreamerState *s, uint32_t new_value)
> +{
> +    DPRINTF("Settings AWACS register 1 to 0x%x\n", new_value);
> +
> +    s->awacs[1] = new_value;
> +
> +    /* If recalibration requested */
> +    if (new_value & RECALIBRATE) {
> +        DPRINTF("Recalibration requested - unimplemented\n");
> +        new_value = new_value ^ RECALIBRATE; /* Turn off recalibrate bit
> */
> +    }
> +
> +    /* If loop thru set - what does this mean? */
> +    if (new_value & LOOPTHRU) {
> +        DPRINTF("Loopthru enabled - doing nothing\n");
> +    }
> +
> +    /* Set headphone jack mute state */
> +    if (new_value & HEADPHONE_MUTE) {
> +        DPRINTF("Headphone muted\n");
> +    }
> +
> +    else {
> +        DPRINTF("Headphone unmuted\n");
> +    }
> +
> +    if (new_value & SPEAKER_MUTE) {
> +        DPRINTF("Speaker muted\n");
> +    }
> +
> +    else {
> +        DPRINTF("Speaker unmuted\n");
> +    }
> +
> +    if (new_value & OUTPUT_ZERO) {
> +        DPRINTF("output zero set - not sure what this means\n");
> +    }
> +
> +    if (new_value & OUTPUT_ONE) {
> +        DPRINTF("output one set - not sure what this means\n");
> +    }
> +
> +    if (new_value & PARALLEL_OUTPUT) {
> +        DPRINTF("parallel port enabled - but no parallel port here\n");
> +    }
> +
> +    set_volume(s);
> +}
> +
> +
> +/* This is used for headphone volume - not needed */
> +static void set_awacs_2_reg(ScreamerState *s, uint32_t new_value)
> +{
> +    DPRINTF("Settings AWACS register 2 to 0x%x\n"
> +            "Ignoring change in headphone volume.\n", s->awacs[2]);
> +    s->awacs[2] = new_value;
> +}
> +
> +
> +/* Unknown register purpose */
> +static void set_awacs_3_reg(ScreamerState *s, uint32_t new_value)
> +{
> +    DPRINTF("Settings AWACS register 3 to 0x%x\n"
> +            "This register has an unknown purpose and does not do
> anything\n",
> +            s->awacs[3]);
> +    s->awacs[3] = new_value;
> +}
> +
> +
> +/* Mostly deals with speaker volume */
> +static void set_awacs_4_reg(ScreamerState *s, uint32_t new_value)
> +{
> +    DPRINTF("AWACS register 4 write: 0x%x\n", new_value);
> +    s->awacs[4] = new_value;
> +    set_volume(s);
> +}
> +
> +
> +/* This register is about loop thru stuff I don't understand */
> +static void set_awacs_5_reg(ScreamerState *s, uint32_t new_value)
> +{
> +    DPRINTF("Settings AWACS register 5 to 0x%x\n"
> +            "Loop thru update ignored.\n", s->awacs[5]);
> +    s->awacs[5] = new_value;
> +}
> +
> +
> +/* Prints the states of the AWACS power register */
> +static void print_power_reg_values(uint32_t value)
> +{
> +    if ((value & 0x3) == 0) {
> +        printf("Screamer run state set\n");
> +    }
> +    if ((value & 0x3) == 1) {
> +        printf("Screamer doze state set\n");
> +    }
> +    if ((value & 0x3) == 2) {
> +        printf("Screamer idle state set\n");
> +    }
> +}
> +
> +
> +/* Power Magement register */
> +static void set_awacs_6_reg(ScreamerState *s, uint32_t new_value)
> +{
> +    DPRINTF("Settings AWACS register 6 to 0x%x\n"
> +            "Power management update ignored.\n", s->awacs[6]);
> +    if (DEBUG_SCREAMER) {
> +        print_power_reg_values(new_value);
> +    }
> +    s->awacs[6] = new_value;
> +}
> +
> +
> +/* Read Back - repeating something that was sent to this chip? */
> +static void set_awacs_7_reg(ScreamerState *s, uint32_t new_value)
> +{
> +    DPRINTF("Settings AWACS register 7 to 0x%x\n", new_value);
> +    s->awacs[7] = new_value;
> +}
> +
> +
> +/* Sets the AWACs registers - a.k.a. shadow registers */
> +static void set_awacs_register(ScreamerState *s, uint32_t value)
> +{
> +    int the_register = get_codec_control_address(value);
> +
> +    switch (the_register) {
> +    case 0:
> +        set_awacs_0_reg(s, value);
> +        break;
> +    case 1:
> +        set_awacs_1_reg(s, value);
> +        break;
> +    case 2:
> +        set_awacs_2_reg(s, value);
> +        break;
> +    case 3:
> +        set_awacs_3_reg(s, value);
> +        break;
> +    case 4:
> +        set_awacs_4_reg(s, value);
> +        break;
> +    case 5:
> +        set_awacs_5_reg(s, value);
> +        break;
> +    case 6:
> +        set_awacs_6_reg(s, value);
> +        break;
> +    case 7:
> +        set_awacs_7_reg(s, value);
> +        break;
> +    default:
> +        DPRINTF("Unhandled awacs registers %d\n", the_register);
> +    }
> +}
> +
> +
> +/* Used to set the AWACS registers */
> +static void set_codec_control_reg(ScreamerState *s, uint32_t value)
> +{
> +    DPRINTF("set_codec_control_reg() called - value: 0x%x\n", value);
> +    s->codec_control = value;
> +    set_awacs_register(s, value);
> +}
> +
> +static void set_codec_status_reg(ScreamerState *s, uint32_t value)
> +{
> +    DPRINTF("set_codec_status_reg() called - value: 0x%x\n", value);
> +    s->codec_status = value;
> +}
> +
> +static void set_clip_count_reg(ScreamerState *s, uint32_t new_value)
> +{
> +    DPRINTF("set_clip_count_reg() called - value: 0x%x\n", new_value);
> +    s->clip_count = new_value;
> +}
> +
> +static void set_byte_swap_reg(ScreamerState *s, uint32_t value)
> +{
> +    DPRINTF("set_byte_swap_reg() called - value: 0x%x\n", value);
> +    s->byte_swap = value;
> +}
> +
> +static void set_frame_count_reg(ScreamerState *s, uint32_t new_value)
> +{
> +    DPRINTF("%s() called - value: 0x%x\n", __func__, new_value);
> +    s->frame_count = new_value;
> +}
> +
> +/*
> + * Sets the busy bit of codec control register.
> + * It is used to tell the CPU to wait.
> + * value: the codec control register's value
> + * bit_value: used to set or disable the busy bit
> + */
> +static uint32_t set_busy_bit(uint32_t value, int bit_value)
> +{
> +    const int busy_bit = 0x01000000;
> +    uint32_t return_value;
> +    if (bit_value == 1)  /* Set this bit */
> +        return_value = (value | busy_bit);
> +    else /* bit_value == 0  Disable this bit */
> +        return_value = (value & ~busy_bit);
> +    return return_value;
> +}
> +
> +
> +/*
> + * Sets the part ready bit of the codec status register
> + * value: the codec status register's value
> + * bit_value: used to set or disable the part ready bit
> + */
> +static uint32_t set_part_ready_bit(uint32_t value, int bit_value)
> +{
> +    const int part_ready_bit = 0x00400000;
> +    uint32_t return_value;
> +    if (bit_value == 1)  /* Set this bit */
> +        return_value = (value | part_ready_bit);
> +    else /* bit_value == 0  Disable this bit */
> +        return_value = (value & ~part_ready_bit);
> +    return return_value;
> +}
> +
> +/* Sets bits 12 and 13 to 1 to indicate the Screamer revision */
> +static uint32_t set_revision(uint32_t input_value)
> +{
> +    uint32_t return_value;
> +    return_value = input_value | 0x3000;
> +    return return_value;
> +}
> +
> +/* Sets bit 8 to indicate Crystal as the manufacturer */
> +static uint32_t set_manufacturer(uint32_t input_value)
> +{
> +    uint32_t return_value;
> +    return_value = input_value | 0x100;
> +    return return_value;
> +}
> +
> +
> +/************************** End of Setters
> *********************************/
> +
> +
> +/*************************** DMA functions
> *********************************/
> +
> +/*
> + * Sends audio samples from a microphone or line-in to memory.
> + * Used for sound input.
> + * Currently only prevents a deadlock condition with Mac OS 9.
> + */
> +static void screamer_to_dma(DBDMA_io *io)
> +{
> +    DPRINTF("%s() called\n", __func__);
> +    ScreamerState *s = (ScreamerState *)io->opaque;
> +    DBDMAState *dbs = s->dbdma;
> +    DBDMA_channel *ch = &dbs->channels[0x12];
> +    ch->regs[DBDMA_STATUS] |= DEAD;
> +    ch->regs[DBDMA_STATUS] &= ~ACTIVE;
> +    io->dma_end(io);
> +    return;
> +}
> +
> +
> +static void print_dma_info(DBDMA_io *io)
> +{
> +    #define RUN        0x8000
> +    #define PAUSE      0x4000
> +    #define FLUSH      0x2000
> +    #define WAKE       0x1000
> +    #define DEAD       0x0800
> +    #define ACTIVE     0x0400
> +    #define BT         0x0100
> +    #define DEVSTAT    0x00ff
> +
> +    /*
> +     * RUN and PAUSE are bits under software control only.
> +     * FLUSH and WAKE are set by SW and cleared by hardware.
> +     * DEAD, ACTIVE and BT are only under hardware control.
> +     */
> +
> +    DBDMA_channel *ch = io->channel;
> +    printf("DMA FLAGS: ");
> +
> +    if (ch->regs[DBDMA_STATUS] & RUN) {
> +        printf("RUN ");
> +    }
> +
> +    if (ch->regs[DBDMA_STATUS] & ACTIVE) {
> +        printf("ACTIVE ");
> +    }
> +
> +    if (ch->regs[DBDMA_STATUS] & PAUSE) {
> +        printf("PAUSE ");
> +    }
> +
> +    if (ch->regs[DBDMA_STATUS] & DEAD) {
> +        printf("DEAD ");
> +    }
> +
> +    if (ch->regs[DBDMA_STATUS] & WAKE) {
> +        printf("WAKE ");
> +    }
> +
> +    if (ch->regs[DBDMA_STATUS] & BT) {
> +        printf("BT ");
> +    }
> +
> +    if (ch->regs[DBDMA_STATUS] & DEVSTAT) {
> +        printf("DEVSTAT ");
> +    }
> +
> +    if (ch->regs[DBDMA_STATUS] & FLUSH) {
> +        printf("FLUSH ");
> +    }
> +
> +    if (ch->io.processing == true) {
> +        printf("processing  ");
> +    }
> +
> +    printf("\n");
> +}
> +
> +/* Tell the DMA controller we request more samples */
> +static void dma_request(DBDMA_io *io)
> +{
> +    DPRINTF("%s() called\n", __func__);
> +    if (DEBUG_SCREAMER) {
> +        print_dma_info(io);
> +    }
> +    io->len = 0;
> +    io->dma_end(io);
> +}
> +
> +
> +/* Adds sample data to the buffer */
> +static void add_to_speaker_buffer(DBDMA_io *io)
> +{
> +    ScreamerState *s = (ScreamerState *) io->opaque;
> +
> +    if (s->spk_buffer_position + io->len > MAX_BUFFER_SIZE) {
> +        /* postpone calling these samples until the buffer has been
> emptied */
> +        memcpy(&s->dma_io, io, sizeof(DBDMA_io));
> +        return;
> +    }
> +    dma_memory_read(&address_space_memory, io->addr,
> +                    &s->spk_buffer[s->spk_buffer_position], io->len);
> +    s->spk_buffer_position += io->len;
> +    DPRINTF("%s() called - len: %d pos: %d/%d\n", __func__, io->len,
> +            s->spk_buffer_position, MAX_BUFFER_SIZE);
> +
> +    dma_request(io);
> +}
> +
> +/*
> + * Called by the DMA chip to transfer samples from memory to the
> + * Screamer chip.
> + * Used for sound output.
> + */
> +static void dma_to_screamer(DBDMA_io *io)
> +{
> +    add_to_speaker_buffer(io);
> +}
> +
> +
> +/*
> + * This will flush the audio buffer of previous audio - eliminating
> previous
> + * audio playback.
> + */
> +static void send_silence_to_speaker(ScreamerState *s)
> +{
> +    DPRINTF("Silencing audio buffer...\n");
> +    int length = MAX_BUFFER_SIZE;
> +    s->spk_buffer_position = length;
> +    s->spk_play_position = 0;
> +    memset(s->spk_buffer, 0, length);
> +    s->dma_io.len = 0; /* stop any postponed samples from playing */
> +}
> +
> +
> +/* This is called after audio stops playing */
> +static void dma_send_flush(DBDMA_io *io)
> +{
> +    DPRINTF("dma_send_flush() called\n");
> +    if (DEBUG_SCREAMER) {
> +        print_dma_info(io);
> +    }
> +    ScreamerState *s = (ScreamerState *)io->opaque;
> +    reset_markers(s);
> +    send_silence_to_speaker(s);
> +    if (io->len > 0) {
> +        dma_request(io);
> +    }
> +}
> +
> +
> +static void dma_receive_flush(DBDMA_io *io)
> +{
> +    DPRINTF("dma_receive_flush() called\n");
> +}
> +
> +
> +/* Set the functions the DMA system will call */
> +void screamer_register_dma_functions(ScreamerState *s, void *dbdma,
> +                                   int send_channel, int receive_channel)
> +{
> +    DPRINTF("%s() called\n", __func__);
> +    DPRINTF("send channel: %d\treceive channel: %d\n", send_channel,
> +           receive_channel);
> +    s->dbdma = dbdma;
> +
> +    /* Setup the DMA send system */
> +    DBDMA_register_channel(s->dbdma, send_channel, s->dma_send_irq,
> +                           dma_to_screamer, dma_send_flush, s);
> +
> +    /* Setup the DMA receive system */
> +    DBDMA_register_channel(s->dbdma, receive_channel, s->dma_receive_irq,
> +                           screamer_to_dma, dma_receive_flush, s);
> +}
> +
> +/************************* End of DMA functions
> **************************/
> +
> +/* Resets this sound chip */
> +static void screamer_reset(DeviceState *d)
> +{
> +    DPRINTF("screamer_reset() called\n");
> +    ScreamerState *s = SCREAMER(d);
> +    set_sound_control_reg(s, 0);
> +    set_codec_control_reg(s, 0);
> +    set_codec_status_reg(s, 0);
> +    set_clip_count_reg(s, 0);
> +    set_byte_swap_reg(s, 0);
> +    set_frame_count_reg(s, 0);
> +    int i, num_awacs_regs = 8;
> +    for (i = 0; i < num_awacs_regs; i++) {
> +        s->awacs[i] = 0;
> +    }
> +    set_QEMU_audio_settings(s);
> +    reset_markers(s);
> +    s->dma_io.len = 0;
> +}
> +
> +/* Called when the CPU reads the memory addresses assigned to Screamer */
> +static uint64_t screamer_mmio_read(void *opaque, hwaddr addr, unsigned
> size)
> +{
> +    ScreamerState *state = opaque;
> +    uint32_t return_value;
> +
> +    addr = addr >> 4;
> +    switch (addr) {
> +    case SOUND_CONTROL_REG:
> +        return_value = get_sound_control_reg(state);
> +        break;
> +    case CODEC_CONTROL_REG:
> +        return_value = get_codec_control_reg(state);
> +        break;
> +    case CODEC_STATUS_REG:
> +        return_value = get_codec_status_reg(state);
> +        break;
> +    case CLIP_COUNT_REG:
> +        return_value = get_clip_count_reg(state);
> +        break;
> +    case BYTE_SWAP_REG:
> +        return_value = get_byte_swap_reg(state);
> +        break;
> +    case FRAME_COUNT_REG:
> +        return_value = get_frame_count_reg(state);
> +        break;
> +    default:
> +        DPRINTF("Unknown register read - addr:%llu\tsize:%d\n", addr,
> size);
> +        return_value = 12021981; /* Value used for debugging purposes */
> +    }
> +    DPRINTF("screamer_mmio_read() called addr: %llu  size: %d", addr >> 4,
> +            size);
> +    DPRINTF("  returning 0x%x\n", return_value);
> +    return return_value;
> +}
> +
> +
> +/* Called when the CPU writes to the memory addresses assigned to
> Screamer */
> +static void screamer_mmio_write(void *opaque, hwaddr addr, uint64_t
> raw_value,
> +                                unsigned size)
> +{
> +    DPRINTF("screamer_mmio_write() called - size: %d\n", size);
> +    ScreamerState *state = opaque;
> +    uint32_t value = raw_value & 0xffffffff;
> +    addr = addr >> 4;
> +
> +    switch (addr) {
> +    case SOUND_CONTROL_REG:
> +        set_sound_control_reg(state, value);
> +        break;
> +    case CODEC_CONTROL_REG:
> +        set_codec_control_reg(state, value);
> +        break;
> +    case CODEC_STATUS_REG:
> +        set_codec_status_reg(state, value);
> +        break;
> +    case CLIP_COUNT_REG:
> +        set_clip_count_reg(state, value);
> +        break;
> +    case BYTE_SWAP_REG:
> +        set_byte_swap_reg(state, value);
> +        break;
> +    case FRAME_COUNT_REG:
> +        set_frame_count_reg(state, value);
> +        break;
> +    default:
> +        DPRINTF("Unknown register write - addr:%llu\tvalue:%d\n", addr,
> value);
> +    }
> +}
> +
> +/* Used for memory_region_init_io() for memory mapped I/O */
> +static const MemoryRegionOps screamer_ops = {
> +    .read = screamer_mmio_read,
> +    .write = screamer_mmio_write,
> +    .endianness = DEVICE_LITTLE_ENDIAN,
> +    .valid = {
> +        .min_access_size = 4,
> +        .max_access_size = 4
> +    }
> +};
> +
> +/* Called when the device has become active */
> +static void screamer_realize(DeviceState *dev, Error **errp)
> +{
> +    DPRINTF("screamer_realize() called\n");
> +    screamer_reset(dev);
> +}
> +
> +
> +/*
> + * Called when an instance of the Screamer device is created.
> + * Also called when this HMP command is called: device_add screamer
> + */
> +static void screamer_init(Object *obj)
> +{
> +    DPRINTF("screamer_init() called\n");
> +
> +    ScreamerState *s = (ScreamerState *)obj;
> +    SysBusDevice *d = SYS_BUS_DEVICE(obj);
> +    const int region_size = 5 * 32;
> +
> +    /* Makes the read and write ops work */
> +    memory_region_init_io(&s->io_memory_region, OBJECT(s),
> +                          &screamer_ops, s, SOUND_CHIP_NAME, region_size);
> +
> +    /* Sets the SysBusDevice's memory property */
> +    sysbus_init_mmio(d, &s->io_memory_region);
> +
> +    /* Setup all the interrupt requests */
> +    sysbus_init_irq(d, &s->irq);
> +    sysbus_init_irq(d, &s->dma_send_irq);
> +    sysbus_init_irq(d, &s->dma_receive_irq);
> +
> +    /* Registers Screamer with QEMU's audio system */
> +    AUD_register_card(SOUND_CHIP_NAME, &s->card);
> +}
> +
> +
> +/*
> + * When saving and restoring the state of the VM, this is used to save and
> + * restore the registers.
> + */
> +static const VMStateDescription vmstate_screamer = {
> +    .name = "Screamer",
> +    .version_id = 1,
> +    .minimum_version_id = 1,
> +    .fields = (VMStateField[]) {
> +        VMSTATE_UINT16_ARRAY(awacs, ScreamerState, 8), /* 8 AWACS
> registers */
> +        VMSTATE_UINT32(sound_control, ScreamerState),
> +        VMSTATE_UINT32(codec_control, ScreamerState),
> +        VMSTATE_UINT32(codec_status, ScreamerState),
> +        VMSTATE_UINT32(clip_count, ScreamerState),
> +        VMSTATE_UINT32(byte_swap, ScreamerState),
> +        VMSTATE_UINT32(frame_count, ScreamerState),
> +        VMSTATE_END_OF_LIST()
> +    }
> +};
> +
> +
> +/*
> + * Sets the class data. It is like polymorphism and inheritance in object
> + * oriented languages.
> + */
> +static void screamer_class_init(ObjectClass *class, void *data)
> +{
> +    DPRINTF("screamer_class_init() called\n");
> +    DeviceClass *dc = DEVICE_CLASS(class);
> +    dc->realize = screamer_realize;
> +    dc->reset = screamer_reset;
> +    dc->desc = "Apple Screamer";
> +    dc->vmsd = &vmstate_screamer;
> +    dc->hotpluggable = false;
> +}
> +
> +/* Used for QOM function registration */
> +static const TypeInfo screamer_info = {
> +    .name          = "screamer",
> +    .parent        = TYPE_SYS_BUS_DEVICE,
> +    .instance_size = sizeof(ScreamerState),
> +    .instance_init = screamer_init,
> +    .class_init    = screamer_class_init,
> +};
> +
> +/* QOM registration of above functions for calling */
> +static void screamer_register_types(void)
> +{
> +    DPRINTF("screamer_register_types() called\n");
> +    type_register_static(&screamer_info);
> +}
> +
> +/* QEMU Object Model (QOM) stuff */
> +type_init(screamer_register_types)
> diff --git a/hw/misc/macio/macio.c b/hw/misc/macio/macio.c
> index 79222192e8..3307fa3818 100644
> --- a/hw/misc/macio/macio.c
> +++ b/hw/misc/macio/macio.c
> @@ -37,6 +37,7 @@
>  #include "hw/intc/heathrow_pic.h"
>  #include "sysemu/sysemu.h"
>  #include "trace.h"
> +#include "include/hw/audio/screamer.h"
>
>  /* Note: this code is strongly inspirated from the corresponding code
>   * in PearPC */
> @@ -109,7 +110,10 @@ static void macio_common_realize(PCIDevice *d, Error
> **errp)
>      SysBusDevice *sysbus_dev;
>      Error *err = NULL;
>
> -    object_property_set_bool(OBJECT(&s->dbdma), true, "realized", &err);
> +    const char *realized_property = "realized";
> +    bool new_value = true;
> +    object_property_set_bool(OBJECT(&s->dbdma), new_value,
> realized_property,
> +                             &err);
>      if (err) {
>          error_propagate(errp, err);
>          return;
> @@ -117,6 +121,19 @@ static void macio_common_realize(PCIDevice *d, Error
> **errp)
>      sysbus_dev = SYS_BUS_DEVICE(&s->dbdma);
>      memory_region_add_subregion(&s->bar, 0x08000,
>                                  sysbus_mmio_get_region(sysbus_dev, 0));
> +    object_property_set_bool(OBJECT(&s->screamer), true, "realized",
> &err);
> +    if (err) {
> +        error_propagate(errp, err);
> +        return;
> +    }
> +
> +    /* Add the screamer sound chip */
> +    sysbus_dev = SYS_BUS_DEVICE(&s->screamer);
> +    const int offset = 0x14000; /* Offset from base address register
> (bar) */
> +    const int region_number = 0; /* which memory region to use */
> +    memory_region_add_subregion(&s->bar, offset,
> +                                sysbus_mmio_get_region(sysbus_dev,
> +                                                       region_number));
>
>      qdev_prop_set_uint32(DEVICE(&s->escc), "disabled", 0);
>      qdev_prop_set_uint32(DEVICE(&s->escc), "frequency", ESCC_CLOCK);
> @@ -386,6 +403,19 @@ static void macio_newworld_realize(PCIDevice *d,
> Error **errp)
>          memory_region_add_subregion(&s->bar, 0x16000,
>                                      sysbus_mmio_get_region(sysbus_dev,
> 0));
>      }
> +
> +    /* Screamer Sound Chip */
> +    const int gpio_0 = 0;
> +    const int gpio_1 = 1;
> +    const int transmit_channel = 0x10;
> +    const int receive_channel = 0x12;
> +    sysbus_dev = SYS_BUS_DEVICE(&s->screamer);
> +    sysbus_connect_irq(sysbus_dev, gpio_0, qdev_get_gpio_in(pic_dev,
> +                                           NEWWORLD_SCREAMER_IRQ));
> +    sysbus_connect_irq(sysbus_dev, gpio_1, qdev_get_gpio_in(pic_dev,
> +                                           NEWWORLD_SCREAMER_DMA_IRQ));
> +    screamer_register_dma_functions(SCREAMER(sysbus_dev), &s->dbdma,
> +                                    transmit_channel, receive_channel);
>  }
>
>  static void macio_newworld_init(Object *obj)
> @@ -420,6 +450,9 @@ static void macio_instance_init(Object *obj)
>                           TYPE_MAC_DBDMA);
>
>      macio_init_child_obj(s, "escc", &s->escc, sizeof(s->escc), TYPE_ESCC);
> +
> +    macio_init_child_obj(s, SOUND_CHIP_NAME, &s->screamer,
> sizeof(s->screamer),
> +                         TYPE_SCREAMER);
>  }
>
>  static const VMStateDescription vmstate_macio_oldworld = {
> diff --git a/hw/ppc/Kconfig b/hw/ppc/Kconfig
> index 354828bf13..4ffc3a1c16 100644
> --- a/hw/ppc/Kconfig
> +++ b/hw/ppc/Kconfig
> @@ -104,6 +104,7 @@ config MAC_NEWWORLD
>      select MAC_PMU
>      select UNIN_PCI
>      select FW_CFG_PPC
> +    select SCREAMER
>
>  config E500
>      bool
> diff --git a/hw/ppc/mac.h b/hw/ppc/mac.h
> index 6af87d1fa0..c65f2fd15f 100644
> --- a/hw/ppc/mac.h
> +++ b/hw/ppc/mac.h
> @@ -34,6 +34,8 @@
>  #include "hw/misc/mos6522.h"
>  #include "hw/pci/pci_host.h"
>  #include "hw/pci-host/uninorth.h"
> +#include "hw/ppc/mac_dbdma.h"
> +#include "audio/audio.h"
>
>  /* SMP is not enabled, for now */
>  #define MAX_CPUS 1
> @@ -68,6 +70,9 @@
>  #define NEWWORLD_IDE1_DMA_IRQ  0x3
>  #define NEWWORLD_EXTING_GPIO1  0x2f
>  #define NEWWORLD_EXTING_GPIO9  0x37
> +#define NEWWORLD_SCREAMER_IRQ  0x18
> +#define NEWWORLD_SCREAMER_DMA_IRQ 0x9
> +#define NEWWORLD_SCREAMER_RX_IRQ 0xa
>
>  /* Core99 machine */
>  #define TYPE_CORE99_MACHINE MACHINE_TYPE_NAME("mac99")
> diff --git a/include/hw/audio/screamer.h b/include/hw/audio/screamer.h
> new file mode 100644
> index 0000000000..7155541688
> --- /dev/null
> +++ b/include/hw/audio/screamer.h
> @@ -0,0 +1,42 @@
> +/*
> + * File: screamer.h
> + * Description: header file to the hw/audio/screamer.c file
> + */
> +
> +#ifndef screamer_h
> +#define screamer_h
> +
> +#include <inttypes.h>
> +#include "audio/audio.h"
> +#include "hw/ppc/mac_dbdma.h"
> +
> +#define TYPE_SCREAMER "screamer"
> +#define SCREAMER(obj) OBJECT_CHECK(ScreamerState, (obj), TYPE_SCREAMER)
> +#define SOUND_CHIP_NAME "Screamer Sound Chip"
> +#define MAX_BUFFER_SIZE (128 * 64)
> +
> +typedef struct ScreamerState {
> +    SysBusDevice parent_obj;
> +    uint16_t awacs[8]; /* Shadow/awacs registers */
> +    uint32_t sound_control;
> +    uint32_t codec_control;
> +    uint32_t codec_status;
> +    uint32_t clip_count;
> +    uint32_t byte_swap;
> +    uint32_t frame_count;
> +    SWVoiceOut *speaker_voice;
> +    DBDMAState *dbdma;
> +    qemu_irq dma_send_irq;
> +    qemu_irq dma_receive_irq;
> +    qemu_irq irq;
> +    QEMUSoundCard card;
> +    MemoryRegion io_memory_region;
> +    uint8_t spk_buffer[MAX_BUFFER_SIZE];
> +    uint16_t spk_buffer_position, spk_play_position;
> +    DBDMA_io dma_io;
> +} ScreamerState;
> +
> +void screamer_register_dma_functions(ScreamerState *s, void *dbdma,
> +                                     int send_channel, int
> receive_channel);
> +
> +#endif /* screamer_h */
> diff --git a/include/hw/misc/macio/macio.h b/include/hw/misc/macio/macio.h
> index 070a694eb5..81ad552d61 100644
> --- a/include/hw/misc/macio/macio.h
> +++ b/include/hw/misc/macio/macio.h
> @@ -35,6 +35,7 @@
>  #include "hw/ppc/mac.h"
>  #include "hw/ppc/mac_dbdma.h"
>  #include "hw/ppc/openpic.h"
> +#include "hw/audio/screamer.h"
>
>  /* MacIO virtual bus */
>  #define TYPE_MACIO_BUS "macio-bus"
> @@ -86,6 +87,7 @@ typedef struct MacIOState {
>      PMUState pmu;
>      DBDMAState dbdma;
>      ESCCState escc;
> +    ScreamerState screamer;
>      uint64_t frequency;
>  } MacIOState;
>
> --
> 2.14.3 (Apple Git-98)
>
> Hi,

This patch will not compile without errors. Host is Fedora 31.
The compiler suggests changing lines 839, 842 and 878 in screamer.c so the
DPRINTF arguments use %lu instead of %llu.
With that fixed, compiling completes succesfully.

Best,
Howard

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