On 4/22/20 8:23 AM, Stephen Long wrote:
> Add decoding logic for SVE2 64-bit/32-bit gather non-temporal load
> insns.
> 
> 64-bit
> * LDNT1SB
> * LDNT1B (vector plus scalar)
> * LDNT1SH
> * LDNT1H (vector plus scalar)
> * LDNT1SW
> * LDNT1W (vector plus scalar)
> * LDNT1D (vector plus scalar)
> 
> 32-bit
> * LDNT1SB
> * LDNT1B (vector plus scalar)
> * LDNT1SH
> * LDNT1H (vector plus scalar)
> * LDNT1W (vector plus scalar)
> 
> Signed-off-by: Stephen Long <stepl...@quicinc.com>
> 
> I'm not sure I'm initializing xs correctly. This also goes for the
> scatter store insns in the previous patch.

You did.  xs=0 is 32-bit unsigned offset, xs=1 is 32-bit signed offset
(directly from the SVE encoding); I repurpose xs=2 as 64-bit offset.  There's a
comment in there next to the load/store helper array to that effect.

> ---
>  target/arm/sve.decode      | 11 +++++++++++
>  target/arm/translate-sve.c |  8 ++++++++
>  2 files changed, 19 insertions(+)

Applied to my SVE2 branch.  Thanks!


r~

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