The normal movi opcodes are going away.  We need something
for TCI to use internally.

Signed-off-by: Richard Henderson <richard.hender...@linaro.org>
---
 include/tcg/tcg-opc.h    | 8 ++++++++
 tcg/tci.c                | 4 ++--
 tcg/tci/tcg-target.inc.c | 4 ++--
 3 files changed, 12 insertions(+), 4 deletions(-)

diff --git a/include/tcg/tcg-opc.h b/include/tcg/tcg-opc.h
index e3929b80d2..5a941eaa07 100644
--- a/include/tcg/tcg-opc.h
+++ b/include/tcg/tcg-opc.h
@@ -272,6 +272,14 @@ DEF(last_generic, 0, 0, 0, TCG_OPF_NOT_PRESENT)
 #include "tcg-target.opc.h"
 #endif
 
+#ifdef TCG_TARGET_INTERPRETER
+/* These opcodes are only for use between the tci generator and interpreter. */
+DEF(tci_movi_i32, 1, 0, 1, TCG_OPF_NOT_PRESENT)
+#if TCG_TARGET_REG_BITS == 64
+DEF(tci_movi_i64, 1, 0, 1, TCG_OPF_64BIT | TCG_OPF_NOT_PRESENT)
+#endif
+#endif
+
 #undef TLADDR_ARGS
 #undef DATA64_ARGS
 #undef IMPL
diff --git a/tcg/tci.c b/tcg/tci.c
index 46fe9ce63f..a6c1aaf5af 100644
--- a/tcg/tci.c
+++ b/tcg/tci.c
@@ -576,7 +576,7 @@ uintptr_t tcg_qemu_tb_exec(CPUArchState *env, uint8_t 
*tb_ptr)
             t1 = tci_read_r32(regs, &tb_ptr);
             tci_write_reg32(regs, t0, t1);
             break;
-        case INDEX_op_movi_i32:
+        case INDEX_op_tci_movi_i32:
             t0 = *tb_ptr++;
             t1 = tci_read_i32(&tb_ptr);
             tci_write_reg32(regs, t0, t1);
@@ -847,7 +847,7 @@ uintptr_t tcg_qemu_tb_exec(CPUArchState *env, uint8_t 
*tb_ptr)
             t1 = tci_read_r64(regs, &tb_ptr);
             tci_write_reg64(regs, t0, t1);
             break;
-        case INDEX_op_movi_i64:
+        case INDEX_op_tci_movi_i64:
             t0 = *tb_ptr++;
             t1 = tci_read_i64(&tb_ptr);
             tci_write_reg64(regs, t0, t1);
diff --git a/tcg/tci/tcg-target.inc.c b/tcg/tci/tcg-target.inc.c
index 992d50cb1e..1f1639df0d 100644
--- a/tcg/tci/tcg-target.inc.c
+++ b/tcg/tci/tcg-target.inc.c
@@ -530,13 +530,13 @@ static void tcg_out_movi(TCGContext *s, TCGType type,
     uint8_t *old_code_ptr = s->code_ptr;
     uint32_t arg32 = arg;
     if (type == TCG_TYPE_I32 || arg == arg32) {
-        tcg_out_op_t(s, INDEX_op_movi_i32);
+        tcg_out_op_t(s, INDEX_op_tci_movi_i32);
         tcg_out_r(s, t0);
         tcg_out32(s, arg32);
     } else {
         tcg_debug_assert(type == TCG_TYPE_I64);
 #if TCG_TARGET_REG_BITS == 64
-        tcg_out_op_t(s, INDEX_op_movi_i64);
+        tcg_out_op_t(s, INDEX_op_tci_movi_i64);
         tcg_out_r(s, t0);
         tcg_out64(s, arg);
 #else
-- 
2.20.1


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