On 5/8/20 11:26 AM, Richard Henderson wrote:
> @@ -1647,16 +1632,14 @@ static void gen_addv_mask(TCGv_i64 d, TCGv_i64 a, 
> TCGv_i64 b, TCGv_i64 m)
>  
>  void tcg_gen_vec_add8_i64(TCGv_i64 d, TCGv_i64 a, TCGv_i64 b)
>  {
> -    TCGv_i64 m = tcg_const_i64(dup_const(MO_8, 0x80));
> +    TCGv_i64 m = tcg_constant_i64(dup_const(MO_8, 0x80));
>      gen_addv_mask(d, a, b, m);
> -    tcg_temp_free_i64(m);
>  }
>  

These unconditional uses of tcg_constant_i64 break 32-bit builds.
I'll have to find another way to handle these.

For now I am dropping this patch.


r~

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