On Thu, 8 Oct 2020 at 11:21, Maxim Uvarov <maxim.uva...@linaro.org> wrote:
>
> On Thu, 8 Oct 2020 at 05:43, Shashi Mallela <shashi.mall...@linaro.org> wrote:
> > +static void sbsa_gwdt_update_timer(SBSA_GWDTState *s)
> > +{
> > +    uint64_t timeout = 0;
> > +
> > +    if (s->enabled) {
> > +        /*
> > +         * Extract the upper 16 bits from woru & 32 bits from worl
> > +         * registers to construct the 48 bit offset value
> > +         */
> > +        timeout = s->woru & SBSA_GWDT_WOR_MASK;
> > +        timeout <<= 32;
> > +        timeout |= s->worl;
> > +        timeout = muldiv64(timeout, NANOSECONDS_PER_SECOND, 
> > SBSA_TIMER_FREQ);
>
> static inline uint64_t muldiv64(uint64_t a, uint32_t b, uint32_t c)
> {
>     return (__int128_t)a * b / c;
> }
>
> #define NANOSECONDS_PER_SECOND 1000000000LL
>
> Interesting why gcc does not warn on  64bit signed to 32bit unsigned
> truncation here. Looks like it's too smart to understand
> that value fits in 32 bits.

What truncation? 1000000000 in decimal is 0x3B9ACA00 in hex:
the number fits in an 32 bit integer without truncation.

(ns = muldiv64(ticks, NANOSECONDS_PER_SECOND, frequency) is a pretty
common pattern in our timer devices for converting a number of
ticks to a duration in nanoseconds, as is the reverse
conversion of ticks = muldiv64(ns, NANOSECONDS_PER_SECOND, frequency).)

thanks
-- PMM

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