It's where all the state handling functions prototypes are located. Signed-off-by: Luiz Capitulino <lcapitul...@redhat.com> --- cpus.h | 1 - sysemu.h | 1 + 2 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/cpus.h b/cpus.h index f42b54e..5885885 100644 --- a/cpus.h +++ b/cpus.h @@ -15,7 +15,6 @@ void cpu_synchronize_all_post_init(void); /* vl.c */ extern int smp_cores; extern int smp_threads; -void vm_state_notify(int running, int reason); bool cpu_exec_all(void); void set_numa_modes(void); void set_cpu_log(const char *optarg); diff --git a/sysemu.h b/sysemu.h index 9090457..eb66af5 100644 --- a/sysemu.h +++ b/sysemu.h @@ -23,6 +23,7 @@ typedef void VMChangeStateHandler(void *opaque, int running, int reason); VMChangeStateEntry *qemu_add_vm_change_state_handler(VMChangeStateHandler *cb, void *opaque); void qemu_del_vm_change_state_handler(VMChangeStateEntry *e); +void vm_state_notify(int running, int reason); #define VMSTOP_USER 0 #define VMSTOP_DEBUG 1 -- 1.7.7.rc0.72.g4b5ea