It's where all the state handling functions prototypes are located.

Signed-off-by: Luiz Capitulino <lcapitul...@redhat.com>
---
 cpus.h   |    1 -
 sysemu.h |    1 +
 2 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/cpus.h b/cpus.h
index f42b54e..5885885 100644
--- a/cpus.h
+++ b/cpus.h
@@ -15,7 +15,6 @@ void cpu_synchronize_all_post_init(void);
 /* vl.c */
 extern int smp_cores;
 extern int smp_threads;
-void vm_state_notify(int running, int reason);
 bool cpu_exec_all(void);
 void set_numa_modes(void);
 void set_cpu_log(const char *optarg);
diff --git a/sysemu.h b/sysemu.h
index 9090457..eb66af5 100644
--- a/sysemu.h
+++ b/sysemu.h
@@ -23,6 +23,7 @@ typedef void VMChangeStateHandler(void *opaque, int running, 
int reason);
 VMChangeStateEntry *qemu_add_vm_change_state_handler(VMChangeStateHandler *cb,
                                                      void *opaque);
 void qemu_del_vm_change_state_handler(VMChangeStateEntry *e);
+void vm_state_notify(int running, int reason);
 
 #define VMSTOP_USER      0
 #define VMSTOP_DEBUG     1
-- 
1.7.7.rc0.72.g4b5ea


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