The rest of the codebase uses the QEMU_ALIGNED() introduced in commit 911a4d2215b ("compiler.h: add QEMU_ALIGNED() to enforce struct alignment"). Use it for the TaskState structure too.
Signed-off-by: Philippe Mathieu-Daudé <f4...@amsat.org> --- bsd-user/qemu.h | 2 +- linux-user/qemu.h | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/bsd-user/qemu.h b/bsd-user/qemu.h index d2bcaab7413..1ec14010216 100644 --- a/bsd-user/qemu.h +++ b/bsd-user/qemu.h @@ -96,7 +96,7 @@ typedef struct TaskState { int signal_pending; /* non zero if a signal may be pending */ uint8_t stack[]; -} __attribute__((aligned(16))) TaskState; +} QEMU_ALIGNED(16) TaskState; void init_task_state(TaskState *ts); extern const char *qemu_uname_release; diff --git a/linux-user/qemu.h b/linux-user/qemu.h index 52c981710b4..d7815bfb845 100644 --- a/linux-user/qemu.h +++ b/linux-user/qemu.h @@ -157,7 +157,7 @@ typedef struct TaskState { /* This thread's sigaltstack, if it has one */ struct target_sigaltstack sigaltstack_used; -} __attribute__((aligned(16))) TaskState; +} QEMU_ALIGNED(16) TaskState; extern char *exec_path; void init_task_state(TaskState *ts); -- 2.26.2