Hi,

> +void virtio_gpu_fini_udmabuf(struct virtio_gpu_simple_resource *res)
> +{
> +    uint32_t size = res->width * res->height * 4;

Hmm, no.  We'll go use udmabufs for blob resources only, so this should
not be needed.  Maybe squash this with patch #8?

take care,
  Gerd


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