Reviewed-by: Alex Bennée <alex.ben...@linaro.org> Signed-off-by: Richard Henderson <richard.hender...@linaro.org> --- fpu/softfloat.c | 82 +++++++------------------------------------------ 1 file changed, 11 insertions(+), 71 deletions(-)
diff --git a/fpu/softfloat.c b/fpu/softfloat.c index 9c26ba5960..5a320e5302 100644 --- a/fpu/softfloat.c +++ b/fpu/softfloat.c @@ -3881,6 +3881,17 @@ float128 QEMU_FLATTEN float128_sqrt(float128 a, float_status *status) return float128_round_pack_canonical(&p, status); } +floatx80 floatx80_sqrt(floatx80 a, float_status *s) +{ + FloatParts128 p; + + if (!floatx80_unpack_canonical(&p, a, s)) { + return floatx80_default_nan(s); + } + parts_sqrt(&p, s, &floatx80_params[s->floatx80_rounding_precision]); + return floatx80_round_pack_canonical(&p, s); +} + /*---------------------------------------------------------------------------- | The pattern for a default generated NaN. *----------------------------------------------------------------------------*/ @@ -6044,77 +6055,6 @@ floatx80 floatx80_mod(floatx80 a, floatx80 b, float_status *status) return floatx80_modrem(a, b, true, "ient, status); } -/*---------------------------------------------------------------------------- -| Returns the square root of the extended double-precision floating-point -| value `a'. The operation is performed according to the IEC/IEEE Standard -| for Binary Floating-Point Arithmetic. -*----------------------------------------------------------------------------*/ - -floatx80 floatx80_sqrt(floatx80 a, float_status *status) -{ - bool aSign; - int32_t aExp, zExp; - uint64_t aSig0, aSig1, zSig0, zSig1, doubleZSig0; - uint64_t rem0, rem1, rem2, rem3, term0, term1, term2, term3; - - if (floatx80_invalid_encoding(a)) { - float_raise(float_flag_invalid, status); - return floatx80_default_nan(status); - } - aSig0 = extractFloatx80Frac( a ); - aExp = extractFloatx80Exp( a ); - aSign = extractFloatx80Sign( a ); - if ( aExp == 0x7FFF ) { - if ((uint64_t)(aSig0 << 1)) { - return propagateFloatx80NaN(a, a, status); - } - if ( ! aSign ) return a; - goto invalid; - } - if ( aSign ) { - if ( ( aExp | aSig0 ) == 0 ) return a; - invalid: - float_raise(float_flag_invalid, status); - return floatx80_default_nan(status); - } - if ( aExp == 0 ) { - if ( aSig0 == 0 ) return packFloatx80( 0, 0, 0 ); - normalizeFloatx80Subnormal( aSig0, &aExp, &aSig0 ); - } - zExp = ( ( aExp - 0x3FFF )>>1 ) + 0x3FFF; - zSig0 = estimateSqrt32( aExp, aSig0>>32 ); - shift128Right( aSig0, 0, 2 + ( aExp & 1 ), &aSig0, &aSig1 ); - zSig0 = estimateDiv128To64( aSig0, aSig1, zSig0<<32 ) + ( zSig0<<30 ); - doubleZSig0 = zSig0<<1; - mul64To128( zSig0, zSig0, &term0, &term1 ); - sub128( aSig0, aSig1, term0, term1, &rem0, &rem1 ); - while ( (int64_t) rem0 < 0 ) { - --zSig0; - doubleZSig0 -= 2; - add128( rem0, rem1, zSig0>>63, doubleZSig0 | 1, &rem0, &rem1 ); - } - zSig1 = estimateDiv128To64( rem1, 0, doubleZSig0 ); - if ( ( zSig1 & UINT64_C(0x3FFFFFFFFFFFFFFF) ) <= 5 ) { - if ( zSig1 == 0 ) zSig1 = 1; - mul64To128( doubleZSig0, zSig1, &term1, &term2 ); - sub128( rem1, 0, term1, term2, &rem1, &rem2 ); - mul64To128( zSig1, zSig1, &term2, &term3 ); - sub192( rem1, rem2, 0, 0, term2, term3, &rem1, &rem2, &rem3 ); - while ( (int64_t) rem1 < 0 ) { - --zSig1; - shortShift128Left( 0, zSig1, 1, &term2, &term3 ); - term3 |= 1; - term2 |= doubleZSig0; - add192( rem1, rem2, rem3, 0, term2, term3, &rem1, &rem2, &rem3 ); - } - zSig1 |= ( ( rem1 | rem2 | rem3 ) != 0 ); - } - shortShift128Left( 0, zSig1, 1, &zSig0, &zSig1 ); - zSig0 |= doubleZSig0; - return roundAndPackFloatx80(status->floatx80_rounding_precision, - 0, zExp, zSig0, zSig1, status); -} - /*---------------------------------------------------------------------------- | Returns the result of converting the quadruple-precision floating-point | value `a' to the extended double-precision floating-point format. The -- 2.25.1