On 7/20/21 11:53 PM, Song Gao wrote:
+void helper_movreg2cf_i32(CPULoongArchState *env, uint32_t cd, uint32_t src)
+{
+ env->active_fpu.cf[cd & 0x7] = src & 0x1;
+}
+
+void helper_movreg2cf_i64(CPULoongArchState *env, uint32_t cd, uint64_t src)
+{
+ env->active_fpu.cf[cd & 0x7] = src & 0x1;
+}
+
+/* fcmp.cond.s */
+uint32_t helper_fp_cmp_caf_s(CPULoongArchState *env, uint32_t fp,
+ uint32_t fp1)
+{
+ uint64_t ret;
+ ret = (float32_unordered_quiet(fp1, fp, &env->active_fpu.fp_status), 0);
+ update_fcsr0(env, GETPC());
+ if (ret) {
+ return -1;
+ } else {
+ return 0;
+ }
+}
I don't understand why you have split the compare from the store to cf?
I don't understand why you're returning -1 instead of 1, when the result is supposed to be
a boolean.
Alternately, I don't understand why you want a helper function to perform a simple byte
store operation. You could easily store a byte with tcg_gen_st8_{i32,i64}.
+uint32_t helper_fp_cmp_cueq_s(CPULoongArchState *env, uint32_t fp,
+ uint32_t fp1)
+{
+ uint64_t ret;
+ ret = float32_unordered_quiet(fp1, fp, &env->active_fpu.fp_status) ||
+ float32_eq_quiet(fp, fp1, &env->active_fpu.fp_status);
You're better off using
FloatRelation cmp = float32_compare_quiet(fp0, fp1, status);
update_fcsr0(env, GETPC();
return cmp == float_relation_unordered ||
cmp == float_relation_equal;
Similarly with every other place you use two comparisons.
Indeed, one could conceivably condense everything into exactly four helper functions: two
using float{32,64}_compare_quiet and two using float{32,64}_compare (signalling). A 4th
argument would be a bitmask of the different true conditions, exactly as listed in Table 9.
Since FloatRelation is in {-1, 0, 1, 2}, one could write
return (mask >> (cmp + 1)) & 1;
r~