On Thu, 9 Dec 2021 at 17:34, Thomas Huth <th...@redhat.com> wrote: > > If you don't know it, it's hard to figure out the difference between > the linux-headers folder and the include/standard-headers folder. > So let's add a short explanation to clarify the difference. > > Signed-off-by: Thomas Huth <th...@redhat.com> > --- > scripts/update-linux-headers.sh | 7 +++++++ > 1 file changed, 7 insertions(+) > > diff --git a/scripts/update-linux-headers.sh b/scripts/update-linux-headers.sh > index fea4d6eb65..96c7daef94 100755 > --- a/scripts/update-linux-headers.sh > +++ b/scripts/update-linux-headers.sh > @@ -9,6 +9,13 @@ > # > # This work is licensed under the terms of the GNU GPL version 2. > # See the COPYING file in the top-level directory. > +# > +# The script will copy the headers into two target folder:
"folders" > +# > +# - linux-headers/ for file that are required for compiling on a Linux host "files" > +# > +# - include/standard-headers/ for files that are used for guest device > emulation > +# We could expand on this a little if you like, eg: - linux-headers/ for files that are required for compiling on a Linux host. Generally we have these so we can use kernel structs and defines that are more recent than the headers that might be in /usr/include/linux on the host system. Usually this script can do simple file copies for these headers. - include/standard-headers/ for files that are used for guest device emulation and are required on all hosts. For instance, we get our definitions of the virtio structures from the Linux kernel headers, but we need those definitions regardless of which host OS we are building on. This script has to be careful to sanitize the headers to remove any use of Linux-specifics such as types like "__u64". This work is done in the cp_portable function. -- PMM