Hi,
I don't know at all how to use mingw i tried several days to make cross
compile, sometimes under msys2 sometimes under ubuntu or even debian, i
saw errors and errors i tried to remove. On Ubuntu i can compile but i
have no *.exe at the end, probably a prefix problem but on the wiki page
i can't understand...
It says i must use msvc i looked at ubuntu 20 and didn't find it on the
hdd, same for debian11. Installation guide seems to be outdated for
mingw (perhaps it's me), and at a moment when there is the line to use
the prefix i saw "msvc-" must have enter "-gcc" after ? Something like
that ?
I asked on the git, stackexchange, forums that use my native language...
nothing. I need to understand to use patch, i want to use QEMU on win 10
with a 3d support on w98. Someone made a patch for it, he refuses to
help, this option can be forsake, this why i want to understand how to
compile by myself QEMU (raw). I successfull dit it for Ubuntu, it was
very easy, but for windows 10 ...
My purpose is also to make a tutorial in my language at the end, when i
will sure to successfull compile, to help people and promote QEMU for
retrogaming with win9x games. I tried probably all the others solutions,
it's the best i saw (virtualbox, vmware, pcem, 86box, dosbox-x,
Bochs...). It's efficient on a low machine like an old i5 laptop, i
played thanks to precompiled packages for windows10, to several 2d games
perfectly. Perfect on my i7 4770k. There is 2 things missing for me:
- a 3d support this is why i want patch it.
- Scanlines & shaders effect, for windows 10 i found ShaderGlass.
I know how to program with tools like Visual Studio, Eclipse, but here
i'm totally lost and need probably a step by step guide according to the
last tools.
Best regards.