On Wed, 29 Jun 2022 at 13:40, Mark Cave-Ayland
<mark.cave-ayl...@ilande.co.uk> wrote:
>
> This will be soon be used to hold the underlying PS2_KBD_DEVICE object.
>
> Signed-off-by: Mark Cave-Ayland <mark.cave-ayl...@ilande.co.uk>
> ---
>  hw/input/pl050.c         | 3 ++-
>  include/hw/input/pl050.h | 7 +++++++
>  2 files changed, 9 insertions(+), 1 deletion(-)
>
> diff --git a/hw/input/pl050.c b/hw/input/pl050.c
> index 0d91b0eaea..7f4ac99081 100644
> --- a/hw/input/pl050.c
> +++ b/hw/input/pl050.c
> @@ -182,9 +182,10 @@ static void pl050_mouse_init(Object *obj)
>  }
>
>  static const TypeInfo pl050_kbd_info = {
> -    .name          = "pl050_keyboard",
> +    .name          = TYPE_PL050_KBD_DEVICE,
>      .parent        = TYPE_PL050,
>      .instance_init = pl050_kbd_init,
> +    .instance_size = sizeof(PL050KbdState),
>  };

Reviewed-by: Peter Maydell <peter.mayd...@linaro.org>

thanks
-- PMM

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