On Wed, 29 Jun 2022 at 13:40, Mark Cave-Ayland <mark.cave-ayl...@ilande.co.uk> wrote: > > This will be soon be used to hold the underlying PS2_KBD_DEVICE object. > > Signed-off-by: Mark Cave-Ayland <mark.cave-ayl...@ilande.co.uk> > --- > hw/input/pl050.c | 3 ++- > include/hw/input/pl050.h | 7 +++++++ > 2 files changed, 9 insertions(+), 1 deletion(-) > > diff --git a/hw/input/pl050.c b/hw/input/pl050.c > index 0d91b0eaea..7f4ac99081 100644 > --- a/hw/input/pl050.c > +++ b/hw/input/pl050.c > @@ -182,9 +182,10 @@ static void pl050_mouse_init(Object *obj) > } > > static const TypeInfo pl050_kbd_info = { > - .name = "pl050_keyboard", > + .name = TYPE_PL050_KBD_DEVICE, > .parent = TYPE_PL050, > .instance_init = pl050_kbd_init, > + .instance_size = sizeof(PL050KbdState), > };
Reviewed-by: Peter Maydell <peter.mayd...@linaro.org> thanks -- PMM