On Mon, 12 Sept 2022 at 18:45, Arwed Meyer <arwed.me...@gmx.de> wrote:
> thanks for adding some context. Good question.
> Unfortunately I don't know the device and migration code much, so I
> can't really say anything about this. I guess(!) it should be enough to
> save/load contents of struct MouseChardev. No idea if and how this can
> be done though.
> Also since saving/loading device state wasn't supported in the msmouse
> code to begin with, for me this is a new feature and out of scope for
> this patch set.

Yes, agreed. I was really hoping to catch the attention of one
of the reviewers who's more familiar with chardev...

-- PMM

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