+Daniel, On Tue, Oct 11, 2022 at 8:04 PM Bin Meng <bmeng...@gmail.com> wrote: > > +more people > > On Mon, Oct 3, 2022 at 6:21 AM Bin Meng <bmeng...@gmail.com> wrote: > > > > Hi Paolo, > > > > On Sun, Sep 25, 2022 at 9:07 AM Bin Meng <bmeng...@gmail.com> wrote: > > > > > > Hi Paolo, > > > > > > On Tue, Sep 13, 2022 at 5:52 PM Marc-André Lureau > > > <marcandre.lur...@gmail.com> wrote: > > > > > > > > Hi > > > > > > > > On Wed, Aug 24, 2022 at 12:52 PM Bin Meng <bmeng...@gmail.com> wrote: > > > >> > > > >> From: Bin Meng <bin.m...@windriver.com> > > > >> > > > >> The maximum number of wait objects for win32 should be > > > >> MAXIMUM_WAIT_OBJECTS, not MAXIMUM_WAIT_OBJECTS + 1. > > > >> > > > >> Signed-off-by: Bin Meng <bin.m...@windriver.com> > > > >> --- > > > >> > > > >> Changes in v3: > > > >> - move the check of adding the same HANDLE twice to a separete patch > > > >> > > > >> Changes in v2: > > > >> - fix the logic in qemu_add_wait_object() to avoid adding > > > >> the same HANDLE twice > > > >> > > > >> util/main-loop.c | 11 +++++++---- > > > >> 1 file changed, 7 insertions(+), 4 deletions(-) > > > >> > > > >> diff --git a/util/main-loop.c b/util/main-loop.c > > > >> index f00a25451b..cb018dc33c 100644 > > > >> --- a/util/main-loop.c > > > >> +++ b/util/main-loop.c > > > >> @@ -363,10 +363,10 @@ void qemu_del_polling_cb(PollingFunc *func, void > > > >> *opaque) > > > >> /* Wait objects support */ > > > >> typedef struct WaitObjects { > > > >> int num; > > > >> - int revents[MAXIMUM_WAIT_OBJECTS + 1]; > > > >> - HANDLE events[MAXIMUM_WAIT_OBJECTS + 1]; > > > >> - WaitObjectFunc *func[MAXIMUM_WAIT_OBJECTS + 1]; > > > >> - void *opaque[MAXIMUM_WAIT_OBJECTS + 1]; > > > >> + int revents[MAXIMUM_WAIT_OBJECTS]; > > > >> + HANDLE events[MAXIMUM_WAIT_OBJECTS]; > > > >> + WaitObjectFunc *func[MAXIMUM_WAIT_OBJECTS]; > > > >> + void *opaque[MAXIMUM_WAIT_OBJECTS]; > > > >> } WaitObjects; > > > >> > > > >> static WaitObjects wait_objects = {0}; > > > >> @@ -395,6 +395,9 @@ void qemu_del_wait_object(HANDLE handle, > > > >> WaitObjectFunc *func, void *opaque) > > > >> if (w->events[i] == handle) { > > > >> found = 1; > > > >> } > > > >> + if (i == MAXIMUM_WAIT_OBJECTS - 1) { > > > >> + break; > > > >> + } > > > > > > > > > > > > hmm > > > > > > > >> > > > >> if (found) { > > > >> w->events[i] = w->events[i + 1]; > > > >> w->func[i] = w->func[i + 1]; > > > > > > > > > > > > The way deletion works is by moving the i+1 element (which is always > > > > zeroed for i == MAXIMUM_WAIT_OBJECTS) to i. > > > > > > > > After your patch, for i == MAXIMUM_WAIT_OBJECTS, we no longer clear the > > > > last value, and instead rely simply on updated w->num: > > > > > > > > if (found) { > > > > w->num--; > > > > } > > > > > > > > So your patch looks ok to me, but I prefer the current code. > > > > > > > > Paolo, what do you say? > > > > > > Ping? > > > > > > > Ping? > > > > Could this series be merged? Thanks, >
Since Polo keeps silent, Daniel would you help queue this series? Thanks! Regards, Bin