On 18/12/22 18:15, Volker Rümelin wrote:
Use g_malloc0() as a direct replacement for audio_calloc().
Signed-off-by: Volker Rümelin <vr_q...@t-online.de>
---
audio/audio_template.h | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/audio/audio_template.h b/audio/audio_template.h
index d343a1dcb3..5f51ef26b2 100644
--- a/audio/audio_template.h
+++ b/audio/audio_template.h
@@ -273,7 +273,7 @@ static HW *glue(audio_pcm_hw_add_new_, TYPE)(AudioState *s,
return NULL;
}
- hw = audio_calloc(__func__, 1, glue(drv->voice_size_, TYPE));
+ hw = g_malloc0(glue(drv->voice_size_, TYPE));
if (!hw) {
g_malloc0() can't fail. Either you want g_try_malloc0() or
remove the error path.
dolog ("Can not allocate voice `%s' size %d\n",
drv->name, glue (drv->voice_size_, TYPE));