Peter Maydell <peter.mayd...@linaro.org> writes:

> On Fri, 23 Dec 2022 at 17:21, Alex Bennée <alex.ben...@linaro.org> wrote:
>>
>> The following changes since commit 222059a0fccf4af3be776fe35a5ea2d6a68f9a0b:
>>
>>   Merge tag 'pull-ppc-20221221' of https://gitlab.com/danielhb/qemu
>> into staging (2022-12-21 18:08:09 +0000)
>>
>> are available in the Git repository at:
>>
>>   https://gitlab.com/stsquad/qemu.git tags/pull-testing-next-231222-1
>>
>> for you to fetch changes up to 3b4f911921e4233df0ba78d4acd2077da0b144ef:
>>
>>   gitlab-ci: Disable docs and GUIs for the build-tci and
>> build-tcg-disabled jobs (2022-12-23 15:17:13 +0000)
>>
>> ----------------------------------------------------------------
>> testing updates:
>>
>>   - fix minor shell-ism that can break check-tcg
>>   - turn off verbose logging on custom runners
>>   - make configure echo call in CI
>>   - fix unused variable in linux-test
>>   - add binary compiler docker image for hexagon
>>   - disable doc and gui builds for tci and disable-tcg builds
>>
>> ----------------------------------------------------------------
>
> The msys2-64bit job failed with a weird 'missing terminating "'
> compiler error on ui/shader/texture-blit-vert.h:
>
> https://gitlab.com/qemu-project/qemu/-/jobs/3547023328
>
> as did msys2-32-bit:
>
> https://gitlab.com/qemu-project/qemu/-/jobs/3547023329
>
> Any idea? Is this just an existing error that's been masked
> by the msys2 jobs consistently timing out before they get
> to it ?

It ran fine when I pushed the branch:

  https://gitlab.com/stsquad/qemu/-/jobs/3519255299

but I can't see it building the object file ui_shader.c.obj in my build
so I wonder if the builder has updated its development libraries since?
I think it is a generated file.

>
> thanks
> -- PMM


-- 
Alex Bennée
Virtualisation Tech Lead @ Linaro

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