Peter Maydell <peter.mayd...@linaro.org> writes:
> On Fri, 23 Dec 2022 at 17:21, Alex Bennée <alex.ben...@linaro.org> wrote: >> >> The following changes since commit 222059a0fccf4af3be776fe35a5ea2d6a68f9a0b: >> >> Merge tag 'pull-ppc-20221221' of https://gitlab.com/danielhb/qemu >> into staging (2022-12-21 18:08:09 +0000) >> >> are available in the Git repository at: >> >> https://gitlab.com/stsquad/qemu.git tags/pull-testing-next-231222-1 >> >> for you to fetch changes up to 3b4f911921e4233df0ba78d4acd2077da0b144ef: >> >> gitlab-ci: Disable docs and GUIs for the build-tci and >> build-tcg-disabled jobs (2022-12-23 15:17:13 +0000) >> >> ---------------------------------------------------------------- >> testing updates: >> >> - fix minor shell-ism that can break check-tcg >> - turn off verbose logging on custom runners >> - make configure echo call in CI >> - fix unused variable in linux-test >> - add binary compiler docker image for hexagon >> - disable doc and gui builds for tci and disable-tcg builds >> >> ---------------------------------------------------------------- > > The msys2-64bit job failed with a weird 'missing terminating "' > compiler error on ui/shader/texture-blit-vert.h: > > https://gitlab.com/qemu-project/qemu/-/jobs/3547023328 > > as did msys2-32-bit: > > https://gitlab.com/qemu-project/qemu/-/jobs/3547023329 > > Any idea? Is this just an existing error that's been masked > by the msys2 jobs consistently timing out before they get > to it ? It ran fine when I pushed the branch: https://gitlab.com/stsquad/qemu/-/jobs/3519255299 but I can't see it building the object file ui_shader.c.obj in my build so I wonder if the builder has updated its development libraries since? I think it is a generated file. > > thanks > -- PMM -- Alex Bennée Virtualisation Tech Lead @ Linaro