The scancodes for the Lang1 and Lang2 keys (i.e. Hangeul, Hanja) are special since they already have the 0x80 bit set which is commonly used to indicate a key release in AT set 1. Reportedly, real hardware does not send a key release scancode. So, skip sending a release for these keys. This ensures that Windows behaves correctly and interprets it as a single keypress rather than two consecutive keypresses.
Signed-off-by: Ross Lagerwall <ross.lagerw...@citrix.com> --- hw/input/ps2.c | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/hw/input/ps2.c b/hw/input/ps2.c index 3253ab6a92..45af76a837 100644 --- a/hw/input/ps2.c +++ b/hw/input/ps2.c @@ -402,6 +402,9 @@ static void ps2_keyboard_event(DeviceState *dev, QemuConsole *src, ps2_put_keycode(s, 0xaa); } } + } else if ((qcode == Q_KEY_CODE_LANG1 || qcode == Q_KEY_CODE_LANG2) + && !key->down) { + /* Ignore release for these keys */ } else { if (qcode < qemu_input_map_qcode_to_atset1_len) { keycode = qemu_input_map_qcode_to_atset1[qcode]; @@ -497,6 +500,9 @@ static void ps2_keyboard_event(DeviceState *dev, QemuConsole *src, ps2_put_keycode(s, 0x12); } } + } else if ((qcode == Q_KEY_CODE_LANG1 || qcode == Q_KEY_CODE_LANG2) && + !key->down) { + /* Ignore release for these keys */ } else { if (qcode < qemu_input_map_qcode_to_atset2_len) { keycode = qemu_input_map_qcode_to_atset2[qcode]; -- 2.31.1