Hi On Thu, Mar 2, 2023 at 10:45 PM Stefan Berger <stef...@linux.ibm.com> wrote:
> > > On 2/21/23 07:47, marcandre.lur...@redhat.com wrote: > > From: Marc-André Lureau <marcandre.lur...@redhat.com> > > > > Presumably, this is what should happen when the SOCKET is to be removed. > > (it probably worked until now because closesocket() does it implicitly, > > but we never now how the slirp library could use the SOCKET later) > > > > Signed-off-by: Marc-André Lureau <marcandre.lur...@redhat.com> > > --- > > net/slirp.c | 4 +++- > > 1 file changed, 3 insertions(+), 1 deletion(-) > > > > diff --git a/net/slirp.c b/net/slirp.c > > index 0730a935ba..a7c35778a6 100644 > > --- a/net/slirp.c > > +++ b/net/slirp.c > > @@ -259,7 +259,9 @@ static void net_slirp_register_poll_fd(int fd, void > *opaque) > > > > static void net_slirp_unregister_poll_fd(int fd, void *opaque) > > { > > - /* no qemu_fd_unregister */ > > +#ifdef WIN32 > The majority of code seems to use _WIN32. Not sure what is 'right'. > > Both should be correct. I think I like the "WIN32" version better though (see also https://stackoverflow.com/questions/662084/whats-the-difference-between-the-win32-and-win32-defines-in-c ) > Reviewed-by: Stefan Berger <stef...@linux.ibm.com> > > thanks > > + qemu_socket_unselect(fd, NULL); > > +#endif > > } > > > > static void net_slirp_notify(void *opaque) > >