Hi

On Thu, Mar 2, 2023 at 10:45 PM Stefan Berger <stef...@linux.ibm.com> wrote:

>
>
> On 2/21/23 07:47, marcandre.lur...@redhat.com wrote:
> > From: Marc-André Lureau <marcandre.lur...@redhat.com>
> >
> > Presumably, this is what should happen when the SOCKET is to be removed.
> > (it probably worked until now because closesocket() does it implicitly,
> > but we never now how the slirp library could use the SOCKET later)
> >
> > Signed-off-by: Marc-André Lureau <marcandre.lur...@redhat.com>
> > ---
> >   net/slirp.c | 4 +++-
> >   1 file changed, 3 insertions(+), 1 deletion(-)
> >
> > diff --git a/net/slirp.c b/net/slirp.c
> > index 0730a935ba..a7c35778a6 100644
> > --- a/net/slirp.c
> > +++ b/net/slirp.c
> > @@ -259,7 +259,9 @@ static void net_slirp_register_poll_fd(int fd, void
> *opaque)
> >
> >   static void net_slirp_unregister_poll_fd(int fd, void *opaque)
> >   {
> > -    /* no qemu_fd_unregister */
> > +#ifdef WIN32
> The majority of code seems to use _WIN32. Not sure what is 'right'.
>
>
Both should be correct. I think I like the "WIN32" version better though
(see also
https://stackoverflow.com/questions/662084/whats-the-difference-between-the-win32-and-win32-defines-in-c
)


> Reviewed-by: Stefan Berger <stef...@linux.ibm.com>
>
>
thanks


> > +    qemu_socket_unselect(fd, NULL);
> > +#endif
> >   }
> >
> >   static void net_slirp_notify(void *opaque)
>
>

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