On Fri, 3 Mar 2023 22:47:20 -0800
Ira Weiny <ira.we...@intel.com> wrote:

> Jonathan Cameron wrote:
> > Current implementation is very simple so many of the corner
> > cases do not exist (e.g. fragmenting larger poison list entries)  
> 
> One coding style change at the bottom and I'm still hung up on that loop
> logic...
> 
> > 
> > Signed-off-by: Jonathan Cameron <jonathan.came...@huawei.com>
> > ---
> > v4:
> > - Fix off by one on check of edge of vmr (cut and paste from similar
> >   but long fixed in the volatile memory series)
> > - Drop unnecessary overflow check.
> > - Ensure that even in case of overflow we still delete the element
> >   replaced (in the hole punching case)
> > ---
> >  hw/cxl/cxl-mailbox-utils.c  | 77 +++++++++++++++++++++++++++++++++++++
> >  hw/mem/cxl_type3.c          | 36 +++++++++++++++++
> >  include/hw/cxl/cxl_device.h |  1 +
> >  3 files changed, 114 insertions(+)
> > 
> > diff --git a/hw/cxl/cxl-mailbox-utils.c b/hw/cxl/cxl-mailbox-utils.c
> > index 64a3f3c1bf..0b30307fa3 100644
> > --- a/hw/cxl/cxl-mailbox-utils.c
> > +++ b/hw/cxl/cxl-mailbox-utils.c
> > @@ -65,6 +65,7 @@ enum {
> >      MEDIA_AND_POISON = 0x43,
> >          #define GET_POISON_LIST        0x0
> >          #define INJECT_POISON          0x1
> > +        #define CLEAR_POISON           0x2
> >  };
> >  
> >  /* 8.2.8.4.5.1 Command Return Codes */
> > @@ -511,6 +512,80 @@ static CXLRetCode cmd_media_inject_poison(struct 
> > cxl_cmd *cmd,
> >      return CXL_MBOX_SUCCESS;
> >  }
> >  
> > +static CXLRetCode cmd_media_clear_poison(struct cxl_cmd *cmd,
> > +                                         CXLDeviceState *cxl_dstate,
> > +                                         uint16_t *len)
> > +{
> > +    CXLType3Dev *ct3d = container_of(cxl_dstate, CXLType3Dev, cxl_dstate);
> > +    CXLPoisonList *poison_list = &ct3d->poison_list;
> > +    CXLType3Class *cvc = CXL_TYPE3_GET_CLASS(ct3d);
> > +    struct clear_poison_pl {
> > +        uint64_t dpa;
> > +        uint8_t data[64];
> > +    };
> > +    CXLPoison *ent;
> > +    uint64_t dpa;
> > +
> > +    struct clear_poison_pl *in = (void *)cmd->payload;
> > +
> > +    dpa = ldq_le_p(&in->dpa);
> > +    if (dpa + 64 > cxl_dstate->mem_size) {
> > +        return CXL_MBOX_INVALID_PA;
> > +    }
> > +
> > +    /* Always exit loop on entry removal so no need for safe variant */  
> 
> Commenting this is nice but I don't think it is needed.
> 
> > +    QLIST_FOREACH(ent, poison_list, node) {
> > +        /*
> > +         * Test for contained in entry. Simpler than general case
> > +         * as clearing 64 bytes and entries 64 byte aligned
> > +         */
> > +        if ((dpa < ent->start) || (dpa >= ent->start + ent->length)) {
> > +            continue;
> > +        }
> > +        /* Do accounting early as we know one will go away */
> > +        ct3d->poison_list_cnt--;  
> 
> Sorry to get so hung up on this but while I think this code now works I
> still think it is odd and will be an issue to maintain.
> 
> FWIW I don't think we have to keep 'ent' in the list here...
> 
> > +        if (dpa > ent->start) {
> > +            CXLPoison *frag;
> > +            /* Cannot overflow as replacing existing entry */
> > +
> > +            frag = g_new0(CXLPoison, 1);
> > +
> > +            frag->start = ent->start;
> > +            frag->length = dpa - ent->start;
> > +            frag->type = ent->type;
> > +
> > +            QLIST_INSERT_HEAD(poison_list, frag, node);
> > +            ct3d->poison_list_cnt++;
> > +        }
> > +        if (dpa + 64 < ent->start + ent->length) {
> > +            CXLPoison *frag;
> > +
> > +            if (ct3d->poison_list_cnt == CXL_POISON_LIST_LIMIT) {
> > +                cxl_set_poison_list_overflowed(ct3d);
> > +            } else {
> > +                frag = g_new0(CXLPoison, 1);
> > +
> > +                frag->start = dpa + 64;
> > +                frag->length = ent->start + ent->length - frag->start;
> > +                frag->type = ent->type;
> > +                QLIST_INSERT_HEAD(poison_list, frag, node);
> > +                ct3d->poison_list_cnt++;
> > +            }
> > +        }
> > +        /* Any fragments have been added, free original entry */
> > +        QLIST_REMOVE(ent, node);
> > +        g_free(ent);
> > +        break;
> > +    }  
> 
> Why not this?

Fair enough.  I think this is a case of code evolving to a state
that is non optimal in the end so I'll refactor it to something like
you have suggested.

I think we caan simplify it further by dragging the cacheline clear
up to before the list manipulation.

> 
> ...
>     CXLPoison *ent, found = NULL;
> 
> ...
>     QLIST_FOREACH(ent, poison_list, node) {
>         /*
>          * Test for contained in entry. Simpler than general case
>          * as clearing 64 bytes and entries are 64 byte aligned
>          */
>         if ((dpa >= ent->start) && (dpa < ent->start + ent->length)) {
>             found = ent;
>           break;
>         }
>     }
> 
>     /*
>      * Do we even need 'found'?  Or is ent null if not found?
>      * I'm not sure how QLIST's work.
>      */
>     if (found) {
>         CXLPoison *frag;
> 
>         QLIST_REMOVE(found, node);
>         ct3d->poison_list_cnt--;
> 
>       /* If not clearing the start, create new beginning of range */
>         if (dpa > found->start) {
>             frag = g_new0(CXLPoison, 1);
>             frag->start = found->start;
>             frag->length = dpa - found->start;
>             frag->type = found->type;
>             QLIST_INSERT_HEAD(poison_list, frag, node);
>             ct3d->poison_list_cnt++;
>       }
> 
>       /* If needed, and space available, create new end of range */
>         if (dpa + 64 < found->start + found->length) {
>             if (ct3d->poison_list_cnt == CXL_POISON_LIST_LIMIT) {
>                 cxl_set_poison_list_overflowed(ct3d);
>             } else {
>                 frag = g_new0(CXLPoison, 1);
> 
>                 frag->start = dpa + 64;
>                 frag->length = found->start + found->length - frag->start;
>                 frag->type = found->type;
>                 QLIST_INSERT_HEAD(poison_list, frag, node);
>                 ct3d->poison_list_cnt++;
>             }
>         }
>         g_free(found);
>     }
> ...
> 
> > +    /* Clearing a region with no poison is not an error so always do so */
> > +    if (cvc->set_cacheline)  
> 
> For QEMU coding style you still need '{' '}'.
Gah.
> 
> Ira

Thanks,

Jonathan



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