On 02/04/2012 02:02 AM, Paolo Bonzini wrote:
Signed-off-by: Paolo Bonzini<pbonz...@redhat.com>

Reviewed-by: Anthony Liguori <aligu...@us.ibm.com>

And thank you very much for adding to the docs!

Regards,

Anthony Liguori

---
  include/qemu/object.h |   76 +++++++++++++++++++++++++++++++++++++++++++++++--
  1 files changed, 73 insertions(+), 3 deletions(-)

diff --git a/include/qemu/object.h b/include/qemu/object.h
index ab1c48c..ad7d32d 100644
--- a/include/qemu/object.h
+++ b/include/qemu/object.h
@@ -55,6 +55,9 @@ typedef struct InterfaceInfo InterfaceInfo;
   *
   * #define TYPE_MY_DEVICE "my-device"
   *
+ * // No new virtual functions: we can reuse the typedef for the
+ * // superclass.
+ * typedef DeviceClass MyDeviceClass;
   * typedef struct MyDevice
   * {
   *     DeviceState parent;
@@ -88,8 +91,21 @@ typedef struct InterfaceInfo InterfaceInfo;
   *
   * Using object_new(), a new #Object derivative will be instantiated.  You can
   * cast an #Object to a subclass (or base-class) type using
- * object_dynamic_cast().  You typically want to define a macro wrapper around
- * object_dynamic_cast_assert() to make it easier to convert to a specific 
type.
+ * object_dynamic_cast().  You typically want to define macro wrappers around
+ * OBJECT_CHECK() and OBJECT_CLASS_CHECK() to make it easier to convert to a
+ * specific type:
+ *
+ *<example>
+ *<title>Typecasting macros</title>
+ *<programlisting>
+ *    #define MY_DEVICE_GET_CLASS(obj) \
+ *       OBJECT_GET_CLASS(MyDeviceClass, obj, TYPE_MY_DEVICE)
+ *    #define MY_DEVICE_CLASS(klass) \
+ *       OBJECT_CLASS_CHECK(MyDeviceClass, klass, TYPE_MY_DEVICE)
+ *    #define MY_DEVICE(obj) \
+ *       OBJECT_CHECK(MyDevice, obj, TYPE_MY_DEVICE)
+ *</programlisting>
+ *</example>
   *
   * # Class Initialization #
   *
@@ -108,7 +124,61 @@ typedef struct InterfaceInfo InterfaceInfo;
   *
   * Once all of the parent classes have been initialized, #TypeInfo::class_init
   * is called to let the class being instantiated provide default initialize 
for
- * it's virtual functions.
+ * it's virtual functions.  Here is how the above example might be modified
+ * to introduce an overridden virtual function:
+ *
+ *<example>
+ *<title>Overriding a virtual function</title>
+ *<programlisting>
+ * #include "qdev.h"
+ *
+ * void my_device_class_init(ObjectClass *klass, void *class_data)
+ * {
+ *     DeviceClass *dc = DEVICE_CLASS(klass);
+ *     dc->reset = my_device_reset;
+ * }
+ *
+ * static TypeInfo my_device_info = {
+ *     .name = TYPE_MY_DEVICE,
+ *     .parent = TYPE_DEVICE,
+ *     .instance_size = sizeof(MyDevice),
+ *     .class_init = my_device_class_init,
+ * };
+ *</programlisting>
+ *</example>
+ *
+ * Introducing new virtual functions requires a class to define its own
+ * struct and to add a .class_size member to the TypeInfo.  Each function
+ * will also have a wrapper to call it easily:
+ *
+ *<example>
+ *<title>Defining an abstract class</title>
+ *<programlisting>
+ * #include "qdev.h"
+ *
+ * typedef struct MyDeviceClass
+ * {
+ *     DeviceClass parent;
+ *
+ *     void (*frobnicate) (MyDevice *obj);
+ * } MyDeviceClass;
+ *
+ * static TypeInfo my_device_info = {
+ *     .name = TYPE_MY_DEVICE,
+ *     .parent = TYPE_DEVICE,
+ *     .instance_size = sizeof(MyDevice),
+ *     .abstract = true, // or set a default in my_device_class_init
+ *     .class_size = sizeof(MyDeviceClass),
+ * };
+ *
+ * void my_device_frobnicate(MyDevice *obj)
+ * {
+ *     MyDeviceClass *klass = MY_DEVICE_GET_CLASS(obj);
+ *
+ *     klass->frobnicate(obj);
+ * }
+ *</programlisting>
+ *</example>
   *
   * # Interfaces #
   *


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