Signed-off-by: Michael Tokarev <m...@tls.msk.ru> --- ui/cocoa.m | 2 +- ui/keymaps.h | 2 +- ui/sdl2-2d.c | 2 +- ui/sdl2.c | 2 +- ui/vnc-enc-tight.c | 2 +- ui/vnc-enc-zrle.c.inc | 2 +- ui/vnc-enc-zywrle.h | 4 ++-- 7 files changed, 8 insertions(+), 8 deletions(-)
diff --git a/ui/cocoa.m b/ui/cocoa.m index 0c2153d17c..4d8989c4eb 100644 --- a/ui/cocoa.m +++ b/ui/cocoa.m @@ -2047,3 +2047,3 @@ static void cocoa_display_init(DisplayState *ds, DisplayOptions *opts) * Create the menu entries which depend on QEMU state (for consoles - * and removeable devices). These make calls back into QEMU functions, + * and removable devices). These make calls back into QEMU functions, * which is OK because at this point we know that the second thread diff --git a/ui/keymaps.h b/ui/keymaps.h index 6473405485..3d52c0882a 100644 --- a/ui/keymaps.h +++ b/ui/keymaps.h @@ -46,3 +46,3 @@ typedef struct { -/* Additional modifiers to use if not catched another way. */ +/* Additional modifiers to use if not caught another way. */ #define SCANCODE_SHIFT 0x100 diff --git a/ui/sdl2-2d.c b/ui/sdl2-2d.c index bfebbdeaea..06468cd493 100644 --- a/ui/sdl2-2d.c +++ b/ui/sdl2-2d.c @@ -152,3 +152,3 @@ bool sdl2_2d_check_format(DisplayChangeListener *dcl, * We let SDL convert for us a few more formats than, - * the native ones. Thes are the ones I have tested. + * the native ones. These are the ones I have tested. */ diff --git a/ui/sdl2.c b/ui/sdl2.c index 0d91b555e3..ea4a92cd36 100644 --- a/ui/sdl2.c +++ b/ui/sdl2.c @@ -862,3 +862,3 @@ static void sdl2_display_init(DisplayState *ds, DisplayOptions *o) #ifndef CONFIG_WIN32 - /* QEMU uses its own low level keyboard hook procecure on Windows */ + /* QEMU uses its own low level keyboard hook procedure on Windows */ SDL_SetHint(SDL_HINT_GRAB_KEYBOARD, "1"); diff --git a/ui/vnc-enc-tight.c b/ui/vnc-enc-tight.c index 09200d71b8..ee853dcfcb 100644 --- a/ui/vnc-enc-tight.c +++ b/ui/vnc-enc-tight.c @@ -79,3 +79,3 @@ static int tight_send_framebuffer_update(VncState *vs, int x, int y, static const struct { - double jpeg_freq_min; /* Don't send JPEG if the freq is bellow */ + double jpeg_freq_min; /* Don't send JPEG if the freq is below */ double jpeg_freq_threshold; /* Always send JPEG if the freq is above */ diff --git a/ui/vnc-enc-zrle.c.inc b/ui/vnc-enc-zrle.c.inc index c107d8affc..a8ca37d05e 100644 --- a/ui/vnc-enc-zrle.c.inc +++ b/ui/vnc-enc-zrle.c.inc @@ -112,3 +112,3 @@ static void ZRLE_ENCODE_TILE(VncState *vs, ZRLE_PIXEL *data, int w, int h, - /* Real limit is 127 but we wan't a way to know if there is more than 127 */ + /* Real limit is 127 but we want a way to know if there is more than 127 */ palette_init(palette, 256, ZRLE_BPP); diff --git a/ui/vnc-enc-zywrle.h b/ui/vnc-enc-zywrle.h index e661ec117d..64fbc90ee7 100644 --- a/ui/vnc-enc-zywrle.h +++ b/ui/vnc-enc-zywrle.h @@ -487,3 +487,3 @@ static inline void wavelet(int *buf, int width, int height, int level) RGB <=> YUV conversion stuffs. - YUV coversion is explained as following formula in strict meaning: + YUV conversion is explained as following formula in strict meaning: Y = 0.299R + 0.587G + 0.114B ( 0<=Y<=255) @@ -541,3 +541,3 @@ static inline void wavelet(int *buf, int width, int height, int level) So, we must transfer each sub images individually in strict meaning. - But at least ZRLE meaning, following one decompositon image is same as + But at least ZRLE meaning, following one decomposition image is same as avobe individual sub image. I use this format. -- 2.39.2