Signed-off-by: Michael Tokarev <m...@tls.msk.ru>
---
 ui/cocoa.m            | 2 +-
 ui/keymaps.h          | 2 +-
 ui/sdl2-2d.c          | 2 +-
 ui/sdl2.c             | 2 +-
 ui/vnc-enc-zrle.c.inc | 2 +-
 ui/vnc-enc-zywrle.h   | 4 ++--
 6 files changed, 7 insertions(+), 7 deletions(-)

diff --git a/ui/cocoa.m b/ui/cocoa.m
index 0c2153d17c..4d8989c4eb 100644
--- a/ui/cocoa.m
+++ b/ui/cocoa.m
@@ -2046,5 +2046,5 @@ static void cocoa_display_init(DisplayState *ds, 
DisplayOptions *opts)
     /*
      * Create the menu entries which depend on QEMU state (for consoles
-     * and removeable devices). These make calls back into QEMU functions,
+     * and removable devices). These make calls back into QEMU functions,
      * which is OK because at this point we know that the second thread
      * holds the iothread lock and is synchronously waiting for us to
diff --git a/ui/keymaps.h b/ui/keymaps.h
index 6473405485..3d52c0882a 100644
--- a/ui/keymaps.h
+++ b/ui/keymaps.h
@@ -45,5 +45,5 @@ typedef struct {
 #define SCANCODE_UP     0x80
 
-/* Additional modifiers to use if not catched another way. */
+/* Additional modifiers to use if not caught another way. */
 #define SCANCODE_SHIFT  0x100
 #define SCANCODE_CTRL   0x200
diff --git a/ui/sdl2-2d.c b/ui/sdl2-2d.c
index bfebbdeaea..06468cd493 100644
--- a/ui/sdl2-2d.c
+++ b/ui/sdl2-2d.c
@@ -151,5 +151,5 @@ bool sdl2_2d_check_format(DisplayChangeListener *dcl,
     /*
      * We let SDL convert for us a few more formats than,
-     * the native ones. Thes are the ones I have tested.
+     * the native ones. These are the ones I have tested.
      */
     return (format == PIXMAN_x8r8g8b8 ||
diff --git a/ui/sdl2.c b/ui/sdl2.c
index 0d91b555e3..ea4a92cd36 100644
--- a/ui/sdl2.c
+++ b/ui/sdl2.c
@@ -861,5 +861,5 @@ static void sdl2_display_init(DisplayState *ds, 
DisplayOptions *o)
 #endif
 #ifndef CONFIG_WIN32
-    /* QEMU uses its own low level keyboard hook procecure on Windows */
+    /* QEMU uses its own low level keyboard hook procedure on Windows */
     SDL_SetHint(SDL_HINT_GRAB_KEYBOARD, "1");
 #endif
diff --git a/ui/vnc-enc-zrle.c.inc b/ui/vnc-enc-zrle.c.inc
index c107d8affc..a8ca37d05e 100644
--- a/ui/vnc-enc-zrle.c.inc
+++ b/ui/vnc-enc-zrle.c.inc
@@ -111,5 +111,5 @@ static void ZRLE_ENCODE_TILE(VncState *vs, ZRLE_PIXEL 
*data, int w, int h,
     *end = ~*(end-1); /* one past the end is different so the while loop ends 
*/
 
-    /* Real limit is 127 but we wan't a way to know if there is more than 127 
*/
+    /* Real limit is 127 but we want a way to know if there is more than 127 */
     palette_init(palette, 256, ZRLE_BPP);
 
diff --git a/ui/vnc-enc-zywrle.h b/ui/vnc-enc-zywrle.h
index e661ec117d..64fbc90ee7 100644
--- a/ui/vnc-enc-zywrle.h
+++ b/ui/vnc-enc-zywrle.h
@@ -486,5 +486,5 @@ static inline void wavelet(int *buf, int width, int height, 
int level)
 /*
   RGB <=> YUV conversion stuffs.
-  YUV coversion is explained as following formula in strict meaning:
+  YUV conversion is explained as following formula in strict meaning:
   Y =  0.299R + 0.587G + 0.114B (   0<=Y<=255)
   U = -0.169R - 0.331G + 0.500B (-128<=U<=127)
@@ -540,5 +540,5 @@ static inline void wavelet(int *buf, int width, int height, 
int level)
 
  So, we must transfer each sub images individually in strict meaning.
- But at least ZRLE meaning, following one decompositon image is same as
+ But at least ZRLE meaning, following one decomposition image is same as
  avobe individual sub image. I use this format.
  (Strictly saying, transfer order is reverse(Hxy->Hy->Hx->L)
-- 
2.39.2


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