Hi Matthias

Disabling that piece of code means there is no possibility to interrupt long rendering with the 'esc' key. Also the possibility to have an incremental screen update will be gone (e.g. every 10000 features).

Regards,
Marco

Am 01.08.2012 17:59, schrieb Matthias Kuhn:
Hi Marco,

You're right, this patch does not work. I don't really know it passed
the tests I did here. My environment was pretty messy.

I had a look at it again today and tracked down the warning that
appeared before the crashes (QWidget::repaint: Recursive repaint
detected).
This led me to the code in qgsvectorlayer I changed in the attached
patch. It looks to me as if this patch really fixes the problem. Still,
I'd be happy if you could review the patch, because I don't know, what
side-effects it could cause. I think you know what the code I removed
did (The initials MH probably say that you already disabled this for
Mac)

Regards,
Matthias


On Fri, 2012-07-27 at 16:19 +0200, Marco Hugentobler wrote:
I still have the crash with the patch (Qt::WA_NativeWindow) on my
machine (Qt 4.8.1).

Regards,
Marco

Am 27.07.2012 15:10, schrieb Matthias Kuhn:

Hi Marco,

thank you for verifying and advises on how to reproduce. I missed the
part with "without releasing the mouse"

I have created a patch that resolves the issue here. Can you please
check the patch and commit it if it works for you as well.

Thank you,
Matthias


On Fri, 2012-07-27 at 13:28 +0200, Marco Hugentobler wrote:
Hi Matthias

I still have the resize crash with Qt 4.8.1. To reproduce, load a layer
with many objects. Go with the mouse to the right corner and resize
several times without releasing the mouse. After the mouse release, the
crash occures.
Note: this problem (and the flicker with the workaround) is X11 only.
But still, Linux is the most important platform.
Btw, the threading branch would be the clean solution for the issue. But
if you have another workaround in the short-term, let me know.

Regards,
Marco


Am 27.07.2012 13:08, schrieb Matthias Kuhn:
Hi all,

there is this issue report #4011 "Map canvas flickers when content is
dragged" which is actually pretty annoying and doesn't get much
attention. ( http://hub.qgis.org/issues/4011 ) I think the solution
would be pretty simple. Please read on.

It was introduced by f4d26d6211830a866030a333236dcfbf15e077aa "Fix for
resize crash, ticket #2714".
This bugfix disables backbuffering, what fixes the crash but leads to
the beforementioned flickering.

The crash seems to be related to Qt versions (probably 4.6 and 4.7
affected). When I tried to reproduce the crash in 4.8.1 (by reverting
abovementioned patch) I couldn't reproduce the crash. So it is well
possible that this problem has been fixed in Qt upstreams.

But: I myself never could reproduce this crash (due to the lack of a
system with old Qt libs). So, I would be happy if someone familiar with
this problem could confirm that this is fixed with Qt 4.8.

Then there are two possibilities (unless you come up with a third one):

1. Check for qVersion upon every repaint as suggested by Martin Dobias
and then enable/disable the workaround accordingly.

2. Switch the workaround on/off by a pre-compiler constant. This way,
any new distro with Qt>=4.8 could be shipped without the workaround-code
being compiled into the binaries.

Any comments on this issue are very welcome, as it makes QGIS look a lot
sweeter :)

Regards

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--
Dr. Marco Hugentobler
Sourcepole -  Linux & Open Source Solutions
Weberstrasse 5, CH-8004 Zürich, Switzerland
marco.hugentob...@sourcepole.ch http://www.sourcepole.ch
Technical Advisor QGIS Project Steering Committee
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--
Dr. Marco Hugentobler
Sourcepole -  Linux & Open Source Solutions
Weberstrasse 5, CH-8004 Zürich, Switzerland
marco.hugentob...@sourcepole.ch http://www.sourcepole.ch
Technical Advisor QGIS Project Steering Committee

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